<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="varimaster795.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.12"/>
  </Asset>

  <Files>
    <File fileId="34" filename="../shared/balerDecals.dds"/>
    <File fileId="35" filename="../shared/balerDecals_normal.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="30" filename="$data/shared/assets/lights/lizard/rearLight40.i3d"/>
    <File fileId="26" filename="$data/shared/assets/reflectors/lizard/whiteRound_02.i3d"/>
    <File fileId="27" filename="$data/shared/assets/reflectors/lizard/yellowRound_02.i3d"/>
    <File fileId="33" filename="$data/shared/clearPlastic_diffuse.png"/>
    <File fileId="23" filename="$data/shared/default_normal.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="20" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.png"/>
    <File fileId="19" filename="$data/shared/detailLibrary/metallic/scratched_specular.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="12" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="22" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_diffuse.png"/>
    <File fileId="21" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_specular.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
    <File fileId="25" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.png"/>
    <File fileId="38" filename="$data/vehicles/kuhn/vb3190/vb3190Belt_normal.png"/>
    <File fileId="39" filename="$data/vehicles/kuhn/vb3190/vb3190Belt_vmask.png"/>
    <File fileId="36" filename="$data/vehicles/kuhn/vb3190/vb3190Chain_normal.png"/>
    <File fileId="37" filename="$data/vehicles/kuhn/vb3190/vb3190Chain_vmask.png"/>
    <File fileId="28" filename="$data/vehicles/kuhn/vb3190/vb3190Decal_diffuse.dds"/>
    <File fileId="29" filename="$data/vehicles/kuhn/vb3190/vb3190Decal_normal.png"/>
    <File fileId="24" filename="$data/vehicles/kuhn/vb3190/vb3190Hoses_vmask.png"/>
    <File fileId="31" filename="$data/vehicles/kuhn/vb3190/vb3190Light_normal.png"/>
    <File fileId="32" filename="$data/vehicles/kuhn/vb3190/vb3190Lights_vmask.png"/>
    <File fileId="2" filename="$data/vehicles/kuhn/vb3190/vb3190_normal.png"/>
    <File fileId="3" filename="$data/vehicles/kuhn/vb3190/vb3190_vmask.png"/>
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      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
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    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="phong1_metalPainted" materialId="7" alphaBlending="true" customShaderId="4" customShaderVariation="vmaskUV2_normalUV3">
      <Texture fileId="34"/>
      <Normalmap fileId="35"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="phong1_plasticPainted" materialId="8" alphaBlending="true" customShaderId="4" customShaderVariation="vmaskUV2_normalUV3">
      <Texture fileId="34"/>
      <Normalmap fileId="35"/>
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      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="13"/>
    </Material>
    <Material name="vb3190_mat_brassScratched" materialId="9" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="19"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="20"/>
      <CustomParameter name="colorScale" value="0.9647 0.7913 0.3095"/>
    </Material>
    <Material name="vb3190_mat_metalPainted" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.036 0.0356 0.0356"/>
    </Material>
    <Material name="vb3190_mat_metalPainted" materialId="11" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
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      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.054 0.444 0.028"/>
    </Material>
    <Material name="vb3190_mat_metalPaintedBlack" materialId="12" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.012 0.012 0.012"/>
    </Material>
    <Material name="vb3190_mat_plasticPainted" materialId="13" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
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      <Custommap name="detailDiffuse" fileId="13"/>
      <CustomParameter name="colorScale" value="0.1 0.1 1"/>
    </Material>
    <Material name="vb3190_mat_plasticPaintedGray" materialId="14" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
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      <Glossmap fileId="3"/>
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      <Custommap name="detailDiffuse" fileId="13"/>
      <CustomParameter name="colorScale" value="0.57 0.57 0.57"/>
    </Material>
    <Material name="vb3190_mat_plasticPaintedShinyGray" materialId="15" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="13"/>
      <CustomParameter name="colorScale" value="0.586 0.0114 0.0094"/>
      <CustomParameter name="smoothnessScale" value="1.52"/>
    </Material>
    <Material name="vb3190_mat_reflectorRed" materialId="16" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="21"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="22"/>
      <CustomParameter name="colorScale" value="0.634 0 0"/>
      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1"/>
    </Material>
    <Material name="vb3190_mat_reflectorWhite" materialId="17" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="21"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="22"/>
      <CustomParameter name="colorScale" value="0.752 0.752 0.752"/>
      <CustomParameter name="clearCoatIntensity" value="0.25"/>
      <CustomParameter name="clearCoatSmoothness" value="1"/>
    </Material>
    <Material name="vb3190_mat_rubberBlack" materialId="18" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="14"/>
      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="16"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="vb3190_mat_silverScratched" materialId="19" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="vb3190Belt_mat_rubber" materialId="20" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="uvTransform">
      <Normalmap fileId="38"/>
      <Glossmap fileId="39"/>
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      <Custommap name="detailNormal" fileId="15"/>
      <Custommap name="detailDiffuse" fileId="25"/>
      <CustomParameter name="colorScale" value="0.009 0.009 0.009"/>
      <CustomParameter name="porosity" value="0.5"/>
    </Material>
    <Material name="vb3190Chain_mat_metalPainted" materialId="21" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="uvTransform">
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      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.023 0.023 0.023"/>
    </Material>
    <Material name="vb3190Chain_mat_plasticPainted" materialId="22" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="uvTransform">
      <Normalmap fileId="36"/>
      <Glossmap fileId="37"/>
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      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="13"/>
      <CustomParameter name="colorScale" value="1 0.1 0.1"/>
    </Material>
    <Material name="vb3190Decal_mat_metalPainted" materialId="23" alphaBlending="true" customShaderId="4" customShaderVariation="vmaskUV2_normalUV3">
      <Texture fileId="28"/>
      <Normalmap fileId="29"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
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    <Material name="vb3190Decal_mat_silverScratched" materialId="24" alphaBlending="true" customShaderId="4" customShaderVariation="vmaskUV2_normalUV3">
      <Texture fileId="28"/>
      <Normalmap fileId="29"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="18"/>
    </Material>
    <Material name="vb3190Hoses_mat_rubber" materialId="25" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="vmaskUV2">
      <Normalmap fileId="23"/>
      <Glossmap fileId="24"/>
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      <Custommap name="detailDiffuse" fileId="25"/>
      <CustomParameter name="colorScale" value="0.009 0.009 0.009"/>
      <CustomParameter name="porosity" value="0.5"/>
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    <Material name="vb3190Lights_mat_metalPainted" materialId="26" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="staticLight_vertex">
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      <CustomParameter name="blinkSimple" value="55.7042 1471.48"/>
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  <Shapes externalShapesFile="varimaster795.i3d.shapes">
  </Shapes>

  <Scene>
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            <TransformGroup name="ptoInputNode" translation="8.23928e-18 1.10788 0.801145" rotation="-12.656 180 0" nodeId="66"/>
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            <TransformGroup name="supportArmPartRot" translation="0.210041 1.26152 1.208" rotation="92.0784 -4.10645 180" nodeId="69">
              <TransformGroup name="supportArmPart" translation="-8.90805e-16 6.55977e-16 4.52666e-15" clipDistance="300" nodeId="70"/>
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          </TransformGroup>
          <TransformGroup name="connectionHoses" nodeId="74">
            <TransformGroup name="electric" translation="-0.000275674 1.51694 1.48222" rotation="-2.55989 0 0" nodeId="75">
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        <TransformGroup name="wheels" nodeId="90">
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