<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Rims.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.13"/>
  </Asset>

  <Files>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="1" filename="$data/shared/default_diffuse.dds"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="17" filename="$data/shared/detailLibrary/metallic/silverScratched_diffuse.png"/>
    <File fileId="16" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
    <File fileId="15" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="3" filename="../Textures/NewHolland_VMask.dds"/>
    <File fileId="12" filename="../Textures/Wheel_Normal.dds"/>
    <File fileId="20" filename="../shaders/vehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="2WD_Rim_Mats" materialId="5" diffuseColor="0.0705882 0.00392157 0.0666667 1" customShaderId="20" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.95 0.95 0.95 0"/>
      <CustomParameter name="colorMat1" value="0.05 0.05 0.05 6"/>
      <CustomParameter name="colorMat2" value="1 1 1 8"/>
      <CustomParameter name="colorMat3" value="0.05 0.05 0.05 1"/>
    </Material>
    <Material name="Rims_Color_Mats" materialId="6" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="Rims_MetalBlack_Mats" materialId="7" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.03 0.03 0.03"/>
    </Material>
    <Material name="Rims_MetalBlack_Mats" materialId="8" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
    </Material>
    <Material name="Rims_MetalBlack_NormalMap_Mats" materialId="9" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="12"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="15"/>
      <CustomParameter name="colorScale" value="0.03 0.03 0.03"/>
    </Material>
    <Material name="Rims_SilverScratched_Mats" materialId="10" customShaderId="4">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="16"/>
      <Custommap name="detailNormal" fileId="14"/>
      <Custommap name="detailDiffuse" fileId="17"/>
    </Material>
    <Material name="UnnamedMaterial" materialId="107" diffuseColor="0 0 0 1">
    </Material>
    <Material name="weight_mat" materialId="11" customShaderId="4">
      <Texture fileId="1"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
      <CustomParameter name="colorScale" value="0.055 0.055 0.055"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.2"/>
      <CustomParameter name="clearCoatSmoothness" value="0.1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Rims.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Front_Outer_Rims" visibility="false" nodeId="35">
      <Shape name="R20_Outer_Rim" shapeId="1" clipDistance="300" nodeId="36" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="R16_Outer_Rim" shapeId="2" clipDistance="300" nodeId="37" castsShadows="true" receiveShadows="true" materialIds="6"/>
    </TransformGroup>
    <TransformGroup name="Front_Inner_Rims" visibility="false" nodeId="38">
      <Shape name="R20_Inner_Rim_Left" shapeId="3" clipDistance="300" nodeId="39" castsShadows="true" receiveShadows="true" materialIds="9,10,6"/>
      <Shape name="R20_Inner_Rim_Right" shapeId="4" clipDistance="300" nodeId="40" castsShadows="true" receiveShadows="true" materialIds="9,10,6"/>
      <Shape name="R16_Inner_Rim_Left" shapeId="5" clipDistance="300" nodeId="41" castsShadows="true" receiveShadows="true" materialIds="6,9,10"/>
      <Shape name="R16_Inner_Rim_Right" shapeId="6" clipDistance="300" nodeId="42" castsShadows="true" receiveShadows="true" materialIds="6,9,10"/>
    </TransformGroup>
    <TransformGroup name="Back_Outer_Rims" nodeId="43">
      <Shape name="R28_Outer_Rim" shapeId="7" clipDistance="300" nodeId="44" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="R24_Outer_Rim" shapeId="8" clipDistance="300" nodeId="45" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="R30_Outer_Rim" shapeId="9" clipDistance="300" nodeId="46" castsShadows="true" receiveShadows="true" materialIds="6"/>
    </TransformGroup>
    <TransformGroup name="Back_Inner_Rims" nodeId="47">
      <Shape name="R28_Inner_Rim_Left" shapeId="10" visibility="false" clipDistance="300" nodeId="48" castsShadows="true" receiveShadows="true" materialIds="8,10,6">
        <Shape name="weight_cnh" translation="0.057 0 0" scale="1.37239 1.37239 1.37239" shapeId="11" visibility="false" nodeId="49" castsShadows="true" receiveShadows="true" materialIds="11"/>
      </Shape>
      <Shape name="R28_Inner_Rim_Right" shapeId="12" visibility="false" clipDistance="300" nodeId="50" castsShadows="true" receiveShadows="true" materialIds="8,10,6">
        <Shape name="weight_cnh" translation="-0.057 -4.04947e-09 5.02247e-09" rotation="-180 -5.00896e-06 -180" scale="1.37239 1.37239 1.37239" shapeId="11" nodeId="51" castsShadows="true" receiveShadows="true" materialIds="11"/>
      </Shape>
      <Shape name="R24_Inner_Rim_Left" translation="0.0676743 0 0" shapeId="13" clipDistance="300" nodeId="52" castsShadows="true" receiveShadows="true" materialIds="8,6,10">
        <Shape name="weight_cnh" translation="0.044 0 0" scale="1.27645 1.27645 1.27645" shapeId="11" nodeId="53" castsShadows="true" receiveShadows="true" materialIds="11"/>
        <Shape name="cylinder" translation="0.0178833 2.78782e-08 0" rotation="0 -0 90" scale="0.12 0.168556 0.12" shapeId="14" nodeId="104" castsShadows="false" receiveShadows="false" distanceBlending="false" materialIds="107"/>
      </Shape>
      <Shape name="R24_Inner_Rim_Right" shapeId="15" clipDistance="300" nodeId="54" castsShadows="true" receiveShadows="true" materialIds="8,6,10">
        <Shape name="weight_cnh" translation="-0.044 0 9.07194e-09" rotation="-180 -5.00896e-06 -180" scale="1.27645 1.27645 1.27645" shapeId="11" nodeId="55" castsShadows="true" receiveShadows="true" materialIds="11"/>
        <Shape name="cylinder" translation="-0.0185372 -6.04017e-09 0" rotation="0 -0 90" scale="0.12 0.168556 0.12" shapeId="14" nodeId="111" castsShadows="false" receiveShadows="false" distanceBlending="false" materialIds="107"/>
      </Shape>
      <Shape name="R30_Inner_Rim_Left" shapeId="16" visibility="false" clipDistance="300" nodeId="56" castsShadows="true" receiveShadows="true" materialIds="8,10,6">
        <Shape name="weight_cnh" translation="0.10599 0 0" scale="1.15233 1.15233 1.15233" shapeId="11" nodeId="57" castsShadows="true" receiveShadows="true" materialIds="11"/>
      </Shape>
      <Shape name="R30_Inner_Rim_Right" shapeId="17" visibility="false" clipDistance="300" nodeId="58" castsShadows="true" receiveShadows="true" materialIds="8,10,6">
        <Shape name="weight_cnh" translation="-0.103771 0 9.07194e-09" rotation="180 -5.00896e-06 180" scale="1.15233 1.15233 1.15233" shapeId="11" nodeId="59" castsShadows="true" receiveShadows="true" materialIds="11"/>
      </Shape>
    </TransformGroup>
    <TransformGroup name="Back_Weights" visibility="false" nodeId="60">
      <Shape name="R28_Weight_Left" shapeId="18" visibility="false" clipDistance="300" nodeId="61" castsShadows="true" receiveShadows="true" materialIds="7,10"/>
      <Shape name="R28_Weight_Right" shapeId="19" visibility="false" clipDistance="300" nodeId="62" castsShadows="true" receiveShadows="true" materialIds="7,10"/>
      <Shape name="R24_Weight_Left" shapeId="20" visibility="false" clipDistance="300" nodeId="63" castsShadows="true" receiveShadows="true" materialIds="7,10"/>
      <Shape name="R24_Weight_Right" shapeId="21" visibility="false" clipDistance="300" nodeId="64" castsShadows="true" receiveShadows="true" materialIds="7,10"/>
    </TransformGroup>
    <TransformGroup name="2WD_Rims" visibility="false" nodeId="65">
      <Shape name="2WD_Left" shapeId="22" clipDistance="300" nodeId="66" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="2WD_Right" shapeId="23" clipDistance="300" nodeId="67" castsShadows="true" receiveShadows="true" materialIds="5"/>
    </TransformGroup>
  </Scene>

</i3D>
