<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="workingLight14_Garden.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.6"/>
  </Asset>

  <Files>
    <File fileId="4" filename="../shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/assets/lights/lizard/workingLight14_normal.png"/>
    <File fileId="3" filename="$data/shared/assets/lights/lizard/workingLight14_vmask.png"/>
    <File fileId="8" filename="$data/shared/clearGlass_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="workingLight14Glass_mat" materialId="5" alphaBlending="true" customShaderId="4" customShaderVariation="staticLight">
      <Texture fileId="8"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
    </Material>
    <Material name="workingLight14Plastic_mat" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="4" customShaderVariation="staticLight">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="1 1 1 2"/>
      <CustomParameter name="colorMat1" value="1 0.25 0 2"/>
      <CustomParameter name="colorMat2" value="0.5 0 0 2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="workingLight14_Garden.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="workingLight14" shapeId="1" clipDistance="300" nodeId="12" castsShadows="true" receiveShadows="true" materialIds="6">
      <Shape name="rotArm" translation="-2.10223e-18 0.0260535 0.000352891" rotation="18.5 -0 0" shapeId="2" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="6">
        <Shape name="glassStatic" translation="1.90735e-07 0.0523454 -0.0356643" shapeId="3" clipDistance="75" nodeId="14" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5"/>
        <Shape name="innerPartStatic" translation="1.52588e-07 0.0524255 -0.0310013" shapeId="4" clipDistance="75" nodeId="15" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6"/>
      </Shape>
    </Shape>
  </Scene>

</i3D>
