<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>
            <tr>T580b Bahce</tr>
            <en>T580b Series</en>
        </name>
        <specs>
            <power>58</power>
            <maxSpeed>40</maxSpeed>
        </specs>
        <functions>
            <function>$l10n_function_tractor</function>
            <function>$l10n_function_tractorFrontloader</function>
        </functions>
        <image>Huds/store_tt_garden.dds</image>
        <price>11500</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>NEWHOLLAND</brand>
        <category>tractorsS</category>
        <shopTranslationOffset>0 -0.13 -0.8</shopTranslationOffset>
        <shopRotationOffset>-1 0 0</shopRotationOffset>
    </storeData>
    
    <base>
        <typeDesc>$l10n_typeDesc_tractor</typeDesc>
        <filename>i3d/TT.i3d</filename>
        <size width="2.5" length="5" lengthOffset="-0.5"/>
		<sounds filename="Sounds/tt.xml" volumeFactor="1"/>
        <components>
            <component centerOfMass="0 0.65 0.7" solverIterationCount="10" mass="1520"/>
            <component centerOfMass="0 0.0 0" solverIterationCount="20" mass="700"/>
            <joint component1="1" component2="2" node="Axis_Joint" rotLimit="0 0 12" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 20" maxRotDriveForce="0 0 7" rotDriveRotation="0 0 0" rotDriveSpring="0 0 7" rotDriveDamping="0 0 7" breakable="false"/>
        </components>
		<schemaOverlay attacherJointPosition="0 0" name="VEHICLE" />
        <mapHotspot type="TRACTOR" />
        <objectChanges>
            <objectChange node="Cabin_Vis" visibilityActive="false"/>
            <objectChange node="Tente_Vis" visibilityActive="false"/>
            <objectChange node="Hood_Cabin" visibilityActive="false"/>
            <objectChange node="Side_Cover_Cabin" visibilityActive="false"/>
            <objectChange node="Side_Cover_Upper" visibilityActive="false"/>
            <objectChange node="Exhaust_Upper_Rot" visibilityActive="false"/>
            <objectChange node="Elevator_Check" visibilityActive="false"/>
            <objectChange node="Decals_Tente" visibilityActive="false"/>

            <objectChange node="Wheel_Front_Left" translationActive="0.065 0 0"/>
            <objectChange node="Wheel_Front_Right" translationActive="-0.065 0 0"/>
            <objectChange node="Fender_Left" visibilityActive="false"/>
            <objectChange node="Fender_Right" visibilityActive="false"/>
            <objectChange node="Axle_4Wd" translationActive="0 0.03 0"/>
            <objectChange node="Wheel_Back_Left" translationActive="0.69 0.765 -0.291"/>
            <objectChange node="Wheel_Back_Right" translationActive="-0.69 0.765 -0.291"/>
            <objectChange node="Axle_2Wd" translationActive="0 0.08 0"/>
        </objectChanges>
    </base>

    <designConfigurations title="Ön Ağırlık">
        <designConfiguration name="Olmasin">
            <objectChange node="Weight_One" visibilityActive="false" />
            <objectChange node="Weight_Two" visibilityActive="false" />
            <objectChange node="Weight_Three" visibilityActive="false" />
            <objectChange node="trailerAttacherJointFront" translationActive="0 0.736 2.075"/>
        </designConfiguration>
        <designConfiguration name="60 Kg" price="50">
            <objectChange node="Weight_One" visibilityActive="true" />
            <objectChange node="Weight_Two" visibilityActive="false" />
            <objectChange node="Weight_Three" visibilityActive="false" />
            <objectChange node="weightCol" compoundChildActive="true"/>
            <objectChange node="NewHolland_Main_Component" massActive="1950"/>
        </designConfiguration>
        <designConfiguration name="120 Kg" price="100">
            <objectChange node="Weight_One" visibilityActive="true" />
            <objectChange node="Weight_One_Part" visibilityActive="false" />
            <objectChange node="Weight_Two" visibilityActive="true" />
            <objectChange node="Weight_Three" visibilityActive="false" />
            <objectChange node="weightCol" compoundChildActive="true"/>
            <objectChange node="NewHolland_Main_Component" massActive="2010"/>
        </designConfiguration>
        <designConfiguration name="180 Kg" price="150">
            <objectChange node="Weight_One" visibilityActive="true" />
            <objectChange node="Weight_One_Part" visibilityActive="false" />
            <objectChange node="Weight_Two" visibilityActive="true" />
            <objectChange node="Weight_Two_Part" visibilityActive="false" />
            <objectChange node="Weight_Three" visibilityActive="true" />
            <objectChange node="weightCol" compoundChildActive="true"/>
            <objectChange node="NewHolland_Main_Component" massActive="2070"/>
        </designConfiguration>
    </designConfigurations>
	
	<design2Configurations title="tente secenek">
        <design2Configuration name="rops">
            <objectChange node="0>0|4|7|0|2|1" visibilityActive="true" visibilityInactive="false"/>			
        </design2Configuration>
		<design2Configuration name="kel tente">
            <objectChange node="0>0|4|7|0|2|7|0" visibilityActive="true" visibilityInactive="false"/> 
        </design2Configuration>
		<design2Configuration name="şapkalı tente">
            <objectChange node="0>0|4|7|0|2|7|0" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="0>0|4|7|0|2|7|1" visibilityActive="true" visibilityInactive="false"/>			
        </design2Configuration>
    </design2Configurations>
	
	<design3Configurations title="ayna">
        <design3Configuration name="var">
            <objectChange node="0>0|4|7|0|2|7|2" visibilityActive="true" visibilityInactive="false"/>
            <objectChange node="0>0|4|7|0|2|7|3" visibilityActive="true" visibilityInactive="false"/>			
        </design3Configuration>
		<design3Configuration name="yok">
            <objectChange node="0>0|4|7|0|2|7|2" visibilityActive="false" visibilityInactive="true"/>
            <objectChange node="0>0|4|7|0|2|7|3" visibilityActive="false" visibilityInactive="true"/>			
        </design3Configuration>
    </design3Configurations>

    <wheels>
        <wheelConfigurations>
            
            <!--Trelleborg-->
            <wheelConfiguration name="TT55B Standart" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels autoRotateBackSpeed="2.2" ackermannSteeringIndex="1">
                    <wheel filename="Wheels/Trelleborg/260_70R16_VO.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="Wheel_Front_Left_Repr" driveNode="Wheel_Front_Left" forcePointRatio="0.5" initialCompression="25" suspTravel="0.1" spring="40" damper="40"/>
                        <fender node="Fender_Left" rotMax="20" />
                    </wheel>
                    <wheel filename="Wheels/Trelleborg/260_70R16_VO.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.4" repr="Wheel_Front_Right_Repr" driveNode="Wheel_Front_Right" forcePointRatio="0.5" initialCompression="25" suspTravel="0.1" spring="40" damper="40"/>
                        <fender node="Fender_Right" rotMin="-20" />
                    </wheel>
                    <wheel filename="Wheels/Trelleborg/380_70R24.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="Wheel_Back_Left" forcePointRatio="0.5" initialCompression="20" suspTravel="0.2" spring="30" damper="40"/>
                    </wheel>
                    <wheel filename="Wheels/Trelleborg/380_70R24.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.8" repr="Wheel_Back_Right" forcePointRatio="0.5" initialCompression="20" suspTravel="0.2" spring="30" damper="40"/>
                    </wheel>
                </wheels>
                <objectChange node="Axle_4Wd" visibilityActive="true"/>
                <objectChange node="Four_Wheel_Drive" visibilityActive="true"/>
                <objectChange node="Axle_2Wd" visibilityActive="false"/>
            </wheelConfiguration>

            <wheelConfiguration name="TT55B Standart Ağırlıklı" price="100" brand="TRELLEBORG" saveId="TRELLEBORG_WEIGHT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel/>
                    <wheel/>
                    <wheel configId="Weight_One" >
                        <physics yOffset="0.01"/>
                    </wheel>
                    <wheel configId="Weight_One" >
                        <physics yOffset="0.01"/>
                    </wheel>
                </wheels>
                <objectChange node="Axle_4Wd" visibilityActive="true"/>
                <objectChange node="Four_Wheel_Drive" visibilityActive="true"/>
                <objectChange node="Axle_2Wd" visibilityActive="false"/>
            </wheelConfiguration>

            <wheelConfiguration name="Tek Çeker Standart" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_2WD">
                <wheels autoRotateBackSpeed="2.3" ackermannSteeringIndex="2">
                    <wheel filename="Wheels/Bkt/6_50__16.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.1" repr="2Wd_Wheel_Front_Left_Repr"  driveNode="2Wd_Wheel_Front_Left"  forcePointRatio="0.45" initialCompression="25" suspTravel="0.11" spring="35" damper="50" yOffset="0.03"/>                     
                    </wheel>
                    <wheel filename="Wheels/Bkt/6_50__16.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="1" restLoad="1.1" repr="2Wd_Wheel_Front_Right_Repr" driveNode="2Wd_Wheel_Front_Right" forcePointRatio="0.45" initialCompression="25" suspTravel="0.11" spring="35" damper="50" yOffset="0.03"/>            
                    </wheel>
                    <wheel filename="Wheels/Trelleborg/380_70R24.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.9" repr="Wheel_Back_Left" forcePointRatio="0.5" initialCompression="25" suspTravel="0.12" spring="99" damper="99" yOffset="0.02"/>
                    </wheel>
                    <wheel filename="Wheels/Trelleborg/380_70R24.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="0.9" repr="Wheel_Back_Right" forcePointRatio="0.5" initialCompression="25" suspTravel="0.12" spring="99" damper="99" yOffset="0.02"/>
                    </wheel>
                </wheels>
                <objectChange node="Axle_4Wd" visibilityActive="false"/>
                <objectChange node="Four_Wheel_Drive" visibilityActive="false"/>
                <objectChange node="Axle_2Wd" visibilityActive="true"/>
            </wheelConfiguration>

            <wheelConfiguration name="Tek Çeker Ağırlıklı" price="50" brand="TRELLEBORG" saveId="TRELLEBORG_2WD_WEIGHT">
                <wheels baseConfig="TRELLEBORG_2WD">
                    <wheel/>
                    <wheel/>
                    <wheel configId="Weight_One" >
                        <physics yOffset="0.01"/>
                    </wheel>
                    <wheel configId="Weight_One" >
                        <physics yOffset="0.01"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>

        </wheelConfigurations>
        <ackermannSteeringConfigurations>
            <ackermannSteering rotSpeed="45" rotMax="42" rotCenterWheel1="3" rotCenterWheel2="4"/>
        </ackermannSteeringConfigurations>
    </wheels>

    <lights>
        <sharedLight linkNode="RearLight02_Left" filename="$data/shared/assets/lights/lizard/rearLight02_left.xml"/>
        <sharedLight linkNode="RearLight02_Right" filename="$data/shared/assets/lights/lizard/rearLight02_right.xml"/>
        <sharedLight linkNode="RearLight06_Left" filename="$data/shared/assets/lights/lizard/rearLight06_left.xml"/>
        <sharedLight linkNode="RearLight06_Right" filename="$data/shared/assets/lights/lizard/rearLight06_right.xml"/>
        <sharedLight linkNode="FrontLight03_Right_Garden" filename="Lights/frontLight03_Right_Garden.xml"/>
        <sharedLight linkNode="FrontLight03_Left_Garden" filename="Lights/frontLight03_Left_Garden.xml"/>
        <sharedLight linkNode="WorkingLight14_Garden" filename="Lights/workingLight14_Garden.xml"/>
        
        <states>
            <state lightTypes="0"/>
            <state lightTypes="0 1"/>
            <state lightTypes="0 1 2"/>
        </states>
        <realLights>
            <low>
                <light node="frontLightLow" lightTypes="0" excludedLightTypes="2 3"/>
                <light node="workLightFrontLow" lightTypes="2"/>
                <light node="highBeamLow" lightTypes="3"/>
            </low>
            <high>
                <light node="frontLightHigh" lightTypes="0" excludedLightTypes="2 3"/>
                <light node="workLightBackHigh1" lightTypes="1"/>
                <light node="workLightFrontHigh" lightTypes="2"/>
                <light node="workLightFrontHigh2" lightTypes="2"/>
                <light node="highBeamHigh" lightTypes="3"/>
                <light node="backLightsHigh1" lightTypes="0"/>
                <brakeLight node="backLightsHigh1"/>
                <turnLightLeft node="turnLightLeftFront"/>
                <turnLightRight node="turnLightRightFront"/>
            </high>
        </realLights>
        <defaultLights>
            <defaultLight shaderNode="Low_Light_Cabin" lightTypes="0 2"/>
            <defaultLight shaderNode="Low_Light_Tente_Garden" lightTypes="0 2"/>
            <defaultLight shaderNode="High_Light_Cabin" lightTypes="3"/>
            <defaultLight shaderNode="High_Light_Tente_Garden" lightTypes="3"/>
            <defaultLight shaderNode="Cabin_Light_Static" intensity="1" lightTypes="0 2"/>
        </defaultLights>
        <turnLights>
            <turnLightLeft shaderNode="turnLightLeftStatic"/>
            <turnLightRight shaderNode="turnLightRightStatic"/>
        </turnLights>
        <beaconLights>
            <beaconLight node="BeaconLight_Rops" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml"/>
        </beaconLights>
        <dashboards>
            <dashboard displayType="EMITTER" valueType="lightState" node="highLightAmblem1" intensity="1.6" lightTypes="3" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="lowLightAmblem1" intensity="1.6" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="needleTemperature1" intensity="1.6" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="needleFuel1" intensity="1.6" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="needleRpm1" intensity="1.6" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="lightState" node="Dashboard_Static_One" intensity="1.5" lightTypes="0" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightHazard" node="flasherAmblem1" intensity="0.5" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightLeft" node="leftSignalAmblem1" intensity="0.5" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="EMITTER" valueType="turnLightRight" node="rightSignalAmblem1" intensity="0.5" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="turnLight" node="Signal_Lever" minRot="4 3 0" maxRot="-4 -3 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </lights>

    <attacherJoints comboDuration="2">
        <attacherJoint node="Attacher_Joint_Back" upperRotationOffset="4.1" lowerRotationOffset="-1.07" moveTime="2.5" comboTime="1">
            <distanceToGround lower="0.35" upper="0.92" />
            <rotationNode node="Attacher_Joint_Back_Rot" lowerRotation="-11 0 0" upperRotation="26 0 0" />
            <rotationNode2 node="Attacher_Joint_Back_Rot_Two" />
            <bottomArm rotationNode="Attacher_Joint_Back_Arm_Bottom" translationNode="Attacher_Joint_Back_Arm_Bottom_Link" referenceNode="Reference_Point_Back_Bottom" zScale="-1" startRotation="-10 0 0" />
            <topArm rotationNode="attacherJointBackArmTop" translationNode="attacherJointBackArmTopTrans" referenceNode="attacherJointBackArmTopRef" zScale="1" toggleVisibility="false"/>
            <schema position="1 0" rotation="0" invertX="false" />
        </attacherJoint>

        <attacherJoint node="trailerAttacherJointBack" jointType="trailer" lowerRotLimit="25 60 50" lowerTransLimit="0 0 0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0.62" upper="0.875"/>
            <transNode node="Upper_Check" minY="0.62" maxY="0.875" height="0">
                <dependentBottomArm node="Attacher_Joint_Back_Arm_Bottom" threshold="0.65" rotation="23 0 0"/>
            </transNode>
            <schema position="1 0" rotation="0" invertX="false"/>
        </attacherJoint>

        <attacherJoint node="trailerAttacherJointBackLow" jointType="trailerLow" lowerRotLimit="25 60 50" lowerTransLimit="0 0 0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0" upper="0"/>
            <schema position="1 0" rotation="0" invertX="false"/>
            <visuals nodes="trailerAttacherJointBackLow" hide="Upper_Check"/>
            <steeringBars leftNode="trailerSteeringLeftRef" rightNode="trailerSteeringRightRef"/>
        </attacherJoint>

        <attacherJoint node="trailerAttacherJointBackLowGarden" jointType="trailerLow" lowerRotLimit="25 60 50" lowerTransLimit="0 0 0" allowsJointLimitMovement="false" comboTime="1">
            <distanceToGround lower="0" upper="0"/>
            <schema position="1 0" rotation="0" invertX="false"/>
            <visuals nodes="trailerAttacherJointBackLowGarden" hide="Upper_Check"/>
            <steeringBars leftNode="trailerSteeringLeftRefGarden" rightNode="trailerSteeringRightRefGarden"/>
        </attacherJoint>

        <attacherJoint node="trailerAttacherJointFrontOne" jointType="trailerLow" lowerRotLimit="25 60 50" lowerTransLimit="0 0 0" allowsJointLimitMovement="false" comboTime="0">
            <schema position="1 0" rotation="0" invertX="false"/>
        </attacherJoint>

        <attacherJoint node="trailerAttacherJointFrontTwo" jointType="trailer" lowerRotLimit="25 60 50" lowerTransLimit="0 0 0" allowsJointLimitMovement="false" comboTime="0">
            <schema position="1 0" rotation="0" invertX="false"/>
        </attacherJoint>
    </attacherJoints>

    <speedRotatingParts>
        <speedRotatingPart node="Four_Wheel_Drive_Shaft" radius="0.1"/>
    </speedRotatingParts>

    <powerTakeOffs>
        <output attacherJointIndices="1 2 3" outputNode="ptoBack"/>
    </powerTakeOffs>

    <connectionHoses>
        <target attacherJointIndices="1 3 4" type="electric" node="electricBack"  socket="electric"/>
        <target attacherJointIndices="1 3 4" type="hydraulicIn" node="hydraulic1"/>
        <target attacherJointIndices="1 3 4" type="hydraulicOut" node="hydraulic2"/>
    </connectionHoses>

    <licensePlates>
        <licensePlate node="Front_Plate_Tente_Garden" position="FRONT" preferedType="SQUARISH"/>
        <licensePlate node="Tente_Garden_Plate_Node_Two" position="BACK" preferedType="SQUARISH"/>
    </licensePlates>
	
    <enterable isTabbable="true">
        <enterReferenceNode node="NewHolland_Main_Component"/>
        <exitPoint node="exitPoint"/>
        
        <cameras>
            <camera node="outdoorCamera" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="40" translation="0 0 5" rotation="-20 180 0">
                <raycastNode node="cameraRaycastNode1"/>
                <raycastNode node="cameraRaycastNode2"/>
                <raycastNode node="cameraRaycastNode3"/>
            </camera>
            <camera node="indoorCamera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" shadowFocusBox="shadowFocusBox"/>
        </cameras>

        <characterNode node="PlayerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90">
            <target ikChain="rightFoot" targetNode="playerRightFootTarget"/>
            <target ikChain="leftFoot" targetNode="playerLeftFootTarget"/>
            <target ikChain="rightArm" targetNode="playerRightHandTarget" poseId="wideFingers"/>
            <target ikChain="leftArm" targetNode="playerLeftHandTarget"/>
        </characterNode>

        <dashboards>
            <dashboard displayType="TEXT" valueType="operatingTime" node="workingHourNode" textColor="0 0 0 1" textMask="0000.0" font="DIGIT" textAlignment="CENTER" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </enterable>
	
    <motorized>
        <consumerConfigurations>
            <consumerConfiguration>
                <consumer fillUnitIndex="1" usage="6" fillType="diesel"/>
                <!-- usage is per hour at max load and max rpm -->
                <consumer fillUnitIndex="2" usage="200" fillType="air" permanentConsumption="false" refillLitersPerSecond="250" refillCapacityPercentage="0.5"/>
                <!-- usage per second at full brake power -->
            </consumerConfiguration>
        </consumerConfigurations>
        
        <differentialConfigurations>
            <differentialConfiguration>
                <differentials>
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="1" wheelIndex2="2"/>
                    <!-- front left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" wheelIndex1="3" wheelIndex2="4"/>
                    <!-- back left-right -->
                    <differential torqueRatio="0.5" maxSpeedRatio="1.8" differentialIndex1="1" differentialIndex2="2"/>
                    <!-- front-back -->
                </differentials>
            </differentialConfiguration>
        </differentialConfigurations>
        
        <motorConfigurations>
            <motorConfiguration name="T580b Bahce" hp="58">
                <motor torqueScale="0.326" minRpm="850" maxRpm="2900" maxForwardSpeed="40" maxBackwardSpeed="18" brakeForce="3" lowBrakeForceScale="0.1">
                    <torque normRpm="0.45" torque="0.9"/>
                    <torque normRpm="0.5" torque="0.97"/>
                    <torque normRpm="0.59" torque="1"/>
                    <torque normRpm="0.72" torque="1"/>
                    <torque normRpm="0.86" torque="0.88"/>
                    <torque normRpm="1" torque="0.88"/>
                </motor>
                <transmission autoGearChangeTime="0.5" gearChangeTime="0.4" name="$l10n_info_transmission_manual">
                    <directionChange useGear="true" reverseGearIndex="1" changeTime="0.5"/>
                    <groups type="DEFAULT" changeTime="0.35">
                        <group ratio="0.1658"  name="surungen" />
						<group ratio="0.5658"  name="takviye" />
                        <group ratio="1"       name="seri" />
                    </groups>

                    <forwardGear maxSpeed="12.2" />
                    <forwardGear maxSpeed="16.2" />
                    <forwardGear maxSpeed="25.0" />
                    <forwardGear maxSpeed="40.0" />
                    <backwardGear maxSpeed="14.8"/>
                </transmission>
                <objectChange node="TT55_Garden" visibilityActive="false"/>
                <objectChange node="TT65_Garden" visibilityActive="false"/>
                <objectChange node="TT75_Garden" visibilityActive="false"/>   
            </motorConfiguration>
        </motorConfigurations>

        <gearLevers>
            <gearLever node="Gear_Main" centerAxis="3" changeTime="0.4" handsOnDelay="0.25">
                <state gear="0" xRot="0" zRot="-4" />
                <state gear="1" xRot="8" zRot="-14" />
                <state gear="2" xRot="-8" zRot="-14" />
                <state gear="3" xRot="8" zRot="-6" />
                <state gear="4" xRot="-8" zRot="-6" />
                <state gear="-1" xRot="-8" zRot="1"/>
            </gearLever>

            <gearLever node="Gear_Two" centerAxis="3" changeTime="0.4" handsOnDelay="0.25">
                <state group="0" xRot="0" zRot="0" />
                <state group="1" xRot="8" zRot="0" />
                <state group="2" xRot="-8" zRot="0" />
            </gearLever>
        </gearLevers>

        <exhaustEffects>
            <exhaustEffect node="Lower_Exhaust_Effect" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.0 0.0 0.0 0.05" maxRpmColor="0.0 0.0 0.0 2.6" minRpmScale="0.05" maxRpmScale="0.5"/>
            <exhaustEffect node="Upper_Exhaust_Effect" filename="$data/effects/exhaust/exhaust.i3d" minRpmColor="0.0 0.0 0.0 0.05" maxRpmColor="0.0 0.0 0.0 2.6" minRpmScale="0.05" maxRpmScale="0.5"/>
        </exhaustEffects>

        <animationNodes>
            <animationNode node="Engine_Fan" rotAxis="3" rotSpeed="1200" turnOnFadeTime="4" turnOffFadeTime="3"/>
            <animationNode node="Pulley_One" rotAxis="3" rotSpeed="1200" turnOnFadeTime="4" turnOffFadeTime="3"/>
            <animationNode node="Pulley_Two" rotAxis="3" rotSpeed="1200" turnOnFadeTime="4" turnOffFadeTime="3"/>
        </animationNodes>

        <motorStartDuration>2500</motorStartDuration>
        
        <dashboards>
            <dashboard displayType="ROT" valueType="clutchPedal" node="Clutch_Pedal" minRot="0 0 0" maxRot="-15 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="motorTemperature" animName="needleTemperatureAnim" minValueAnim="20" maxValueAnim="130" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ANIMATION" valueType="rpm" animName="needleRpmAnim" minValueAnim="0" maxValueAnim="2900" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </motorized>
    
    <drivable>
        <steeringWheel node="Steering_Wheel" indoorRotation="540" outdoorRotation="50"/>
        <dashboards>
            <dashboard displayType="ROT" valueType="accelerationAxis" node="Gas_Pedal" minRot="0 0 0" maxRot="15 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
            <dashboard displayType="ROT" valueType="decelerationAxis" node="Brake_Pedal" minRot="0 0 0" maxRot="-15 0 0" doInterpolation="true" groups="MOTOR_ACTIVE"/>
        </dashboards>
    </drivable>

    <animations>
        <animation name="needleTemperatureAnim">
            <part node="needleTemperature1" startTime="0.0" endTime="2.0" startRot="0 0 0" endRot="0 -80 0"/>
        </animation>
        
        <animation name="needleFuelAnim">
            <part node="needleFuel1" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="0 -80 0"/>
        </animation>
        
        <animation name="needleRpmAnim">
            <part node="needleRpm1" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="0 -200 0"/>
        </animation>

        <animation name="Steering_Wheel_Anim">
            <part node="Steering_Wheel_Cap" startTime="0" endTime="0.4" startRot="0 0 0" endRot="0 360 0"/>
            <part node="Steering_Wheel_Animation" startTime="0.4" endTime="1.2" starTrans="0 0 0" endTrans="0 -0.06 0"/>
            <part node="Steering_Wheel_Cap" startTime="1.2" endTime="1.6" startRot="0 360 0" endRot="0 0 0"/>
        </animation>

        <animation name="Hood_Anim">
            <part node="Cabin_Hood_Rotate" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="-45 0 0"/>
            <part node="Tente_Garden_Hood_Rotate" startTime="0.0" endTime="1.0" startRot="0 0 0" endRot="-45 0 0"/>
        </animation>

        <animation name="Rops_Anim">
            <part node="Rops_Animation" startTime="0" endTime="1.0" startRot="0 0 0" endRot="90 0 0"/>
            <part node="Rops_Light_Left" startTime="0" endTime="0.4" startRot="0 -90 0" endRot="0 0 0"/>
            <part node="Rops_Light_Right" startTime="0" endTime="0.4" startRot="0 90 0" endRot="0 0 0"/>
        </animation>
    </animations>

    <interactiveControl>
        <interactiveControlConfigurations title="$l10n_actionIC_Animation">
            <interactiveControlConfiguration name="$l10n_actionIC_IC">
                <interactiveControls>
                    <outdoorTrigger node="Player_Trigger" />

                    <!-- Steering Wheel -->
                    <interactiveControl>
                        <clickPoint node="Steering_Ic_Indoor" size="0.03" type="INDOOR" iconType="CROSS"/>
                        <animation name="Steering_Wheel_Anim" speedScale="1.0" initTime="0.0" />
                    </interactiveControl>

                    <!-- Hood -->
                    <interactiveControl>
                        <clickPoint node="Hood_Ic_Node" size="0.03" type="OUTDOOR" iconType="CROSS"/>
                        <animation name="Hood_Anim" speedScale="1.0" initTime="0.0" />
                    </interactiveControl>

                    <!-- Rops -->
                    <interactiveControl>
                        <clickPoint node="Rops_Ic_Indoor" size="0.03" type="INDOOR" iconType="CROSS"/>
                        <clickPoint node="Rops_Ic_Outdoor" size="0.03" type="OUTDOOR" iconType="CROSS"/>
                        <animation name="Rops_Anim" speedScale="1.0" initTime="0.0" />
                    </interactiveControl>

                </interactiveControls>
            </interactiveControlConfiguration>
          </interactiveControlConfigurations>
    </interactiveControl>	

    <cylindered>
        <movingTools>
            <!-- Back Arms -->
            <movingTool node="Attacher_Joint_Back_Arm_Bottom">
                <dependentPart node="Main_Arm" />
                <dependentPart node="Bottom_Link_Left" />
                <dependentPart node="Bottom_Link_Right" />
            </movingTool>
        </movingTools>
        
        <movingParts>
            <!-- Back Arms -->
            <movingPart node="Main_Arm" localReferencePoint="Main_Arm_Part" referencePoint="Main_Arm_Ref" referenceFrame="Main_Arm_Ref_Frame" >
                <dependentPart node="Main_Arm_Part" />
                <dependentPart node="Side_Tension_Arm_Left" />
                <dependentPart node="Side_Tension_Arm_Right" />
            </movingPart>
            
            <movingPart node="Main_Arm_Part" referencePoint="Main_Arm_Ref" referenceFrame="Main_Arm_Ref" />
            <movingPart node="Side_Tension_Arm_Left" referencePoint="Bottom_Link_Left_Ref" referenceFrame="Bottom_Link_Left_Ref" />
            <movingPart node="Side_Tension_Arm_Right" referencePoint="Bottom_Link_Right_Ref" referenceFrame="Bottom_Link_Right_Ref" />
            
            <!-- Seat -->
            <movingPart node="Seat_Part"  referencePoint="Seat_Part_Ref"  referenceFrame="Seat_Part_Ref"  isActiveDirty="true" maxUpdateDistance="50"/>

            <!-- Axle 4Wd -->
            <movingPart node="Steering_Bar" referencePoint="Steering_Bar_Ref" referenceFrame="Steering_Bar_Ref" isActiveDirty="true" maxUpdateDistance="40" scaleZ="true"/>
            <movingPart node="Piston_One_4Wd" referencePoint="Piston_Ref" referenceFrame="Piston_Ref" isActiveDirty="true" maxUpdateDistance="40">
                <translatingPart node="Piston_Two_4Wd" />
            </movingPart>

            <!-- Axle 2Wd -->
            <movingPart node="Steering_Bar_One" referencePoint="2Wd_Steering_Bar_Ref" referenceFrame="2Wd_Steering_Bar_Ref" isActiveDirty="true" maxUpdateDistance="40">
                <translatingPart node="Steering_Bar_Two" />
            </movingPart>
            <movingPart node="Piston_One_2Wd" referencePoint="Piston_Ref_2Wd" referenceFrame="Piston_Ref_2Wd" isActiveDirty="true" maxUpdateDistance="40">
                <translatingPart node="Piston_Two_2Wd" />
            </movingPart>
        </movingParts>
        
        <sounds>
            <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="NewHolland_Main_Component"/>
        </sounds>
    </cylindered>

    <suspensions>
        <suspension node="Seat" weight="80" minTranslation="0.0 -0.05 0.0" maxTranslation="0.0 0.05 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4" />
        <suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1" />
    </suspensions>
    
	<fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="63">
                        <exactFillRootNode node="0>0|12" />
                        <dashboard displayType="ANIMATION" valueType="fillLevel" animName="needleFuelAnim" groups="MOTOR_ACTIVE"/>
                    </fillUnit>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" showOnHud="false" showInShop="false" showOnInfoHud="false" fillTypes="air" capacity="3000"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <dashboard>
        <groups>
            <group name="MOTOR_STARTING"   isMotorStarting="true"/>
            <group name="MOTOR_ACTIVE"     isMotorStarting="true" isMotorRunning="true"/>
            <group name="MOTOR_RUNNING"   isMotorStarting="false" isMotorRunning="true"/>
            <group name="BACK_ATTACHMENT"  attacherJointIndices="1 2 3"/>
            <group name="FRONT_ATTACHMENT" attacherJointIndices="4 5"/>
        </groups>

        <default>
            <dashboard displayType="EMITTER" node="hourStatic" idleValue="0"  intensity="0.3"  groups="MOTOR_ACTIVE" />
            <dashboard displayType="EMITTER" node="Dash_Decals"  intensity="0.3" baseColor="SHARED_BLACK4" groups="MOTOR_STARTING" />
        </default>
    </dashboard>

    <ai>
        <agent frontWheelNodes="Wheel_Front_Left Wheel_Front_Right"/>
        <collisionTrigger node="aiCollisionTrigger"/>
    </ai>
    
    <foliageBending>
        <bendingNode minX="-0.95" maxX="0.95" minZ="-0.65" maxZ="1.55" yOffset="0.6"/>
        <bendingNode minX="-0.95" maxX="0.95" minZ="-2.25" maxZ="-0.65" yOffset="0.6"/>
    </foliageBending>
	
    <wearable wearDuration="650" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="150" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
    
    <i3dMappings>
        <i3dMapping id="NewHolland_Main_Component" node="0>" />
        <i3dMapping id="NewHolland_Vis" node="0>0" />
        
        <i3dMapping id="Wheels" node="0>0|0" />
        <i3dMapping id="Wheel_Back_Left" node="0>0|0|0" />
        <i3dMapping id="Wheel_Back_Right" node="0>0|0|1" />
        <i3dMapping id="Axis_Joint" node="0>0|0|2" />

        <i3dMapping id="Cameras" node="0>0|1" />
        <i3dMapping id="outdoorCameraTarget" node="0>0|1|0" />
        <i3dMapping id="outdoorCamera" node="0>0|1|0|0" />
        <i3dMapping id="indoorCamera" node="0>0|1|1" />
        <i3dMapping id="cameraRaycastNode1" node="0>0|1|2" />
        <i3dMapping id="cameraRaycastNode2" node="0>0|1|3" />
        <i3dMapping id="cameraRaycastNode3" node="0>0|1|4" />
        <i3dMapping id="shadowFocusBox" node="0>0|1|5" />
        
        <i3dMapping id="Lights" node="0>0|2" />
        <i3dMapping id="Shared_Lights" node="0>0|2|0" />
        <i3dMapping id="RearLight06_Right" node="0>0|2|0|0" />
        <i3dMapping id="RearLight06_Left" node="0>0|2|0|1" />
        <i3dMapping id="frontLightLow" node="0>0|2|1|0" />
        <i3dMapping id="highBeamLow" node="0>0|2|1|1" />
        <i3dMapping id="frontLightHigh" node="0>0|2|1|2" />
        <i3dMapping id="highBeamHigh" node="0>0|2|1|3" />
        <i3dMapping id="workLightFrontLow" node="0>0|2|2|0" />
        <i3dMapping id="workLightFrontHigh" node="0>0|2|2|1" />
        <i3dMapping id="workLightFrontHigh2" node="0>0|2|2|2" />
        <i3dMapping id="workLightBackHigh1" node="0>0|2|2|3" />
        <i3dMapping id="backLightsHigh1" node="0>0|2|3|0" />
        <i3dMapping id="turnLightLeftFront" node="0>0|2|4|0" />
        <i3dMapping id="turnLightRightFront" node="0>0|2|4|1" />
 
        <i3dMapping id="AttacherJoints" node="0>0|3" />
        <i3dMapping id="Attacher_Joint_Back_Rot" node="0>0|3|0" />
        <i3dMapping id="Attacher_Joint_Back_Rot_Two" node="0>0|3|0|0" />
        <i3dMapping id="Attacher_Joint_Back" node="0>0|3|0|0|0" />
        <i3dMapping id="Attacher_Joint_Back_Arm_Bottom" node="0>0|3|1" />
        <i3dMapping id="Attacher_Joint_Back_Arm_Bottom_Link" node="0>0|3|1|0" />
        <i3dMapping id="Reference_Point_Back_Bottom" node="0>0|3|1|0|0" />
        <i3dMapping id="attacherJointBackArmTop" node="0>0|3|2|0" />
        <i3dMapping id="attacherJointBackArmTopTrans" node="0>0|3|2|0|0" />
        <i3dMapping id="attacherJointBackArmTopRef" node="0>0|3|2|0|0|0" />
        <i3dMapping id="Main_Arm_Ref" node="0>0|3|1|0|1" />
        <i3dMapping id="Bottom_Link_Right_Ref" node="0>0|3|1|0|2" />
        <i3dMapping id="Bottom_Link_Left_Ref" node="0>0|3|1|0|3" />
        
        <i3dMapping id="Steering_Wheel_Rot" node="0>0|4|0" />
        <i3dMapping id="Steering_Wheel_Animation" node="0>0|4|0|0" />
        <i3dMapping id="Steering_Wheel" node="0>0|4|0|0|0" />
        <i3dMapping id="Steering_Wheel_Cap" node="0>0|4|0|0|0|0" />
        <i3dMapping id="Steering_Ic_Indoor" node="0>0|4|0|0|0|0|0" />
        <i3dMapping id="playerLeftHandTarget" node="0>0|4|0|0|0|1" />

        <i3dMapping id="Seat_Sled" node="0>0|4|1" />
        <i3dMapping id="Seat_Rot" node="0>0|4|1|0" />
        <i3dMapping id="Seat" node="0>0|4|1|0|0" />
        <i3dMapping id="PlayerSkinNode" node="0>0|4|1|0|0|0" />
        <i3dMapping id="PlayerSkin" node="0>0|4|1|0|0|0|0" />
        <i3dMapping id="PlayerSkinShift" node="0>0|4|1|0|0|0|1" />
        <i3dMapping id="Seat_Part_Ref" node="0>0|4|1|0|0|1" />
        <i3dMapping id="Seat_Part" node="0>0|4|1|0|1" />
        <i3dMapping id="Seat_Arm" node="0>0|4|1|0|2" />
        <i3dMapping id="Seat_Ic_Node" node="0>0|4|1|0|2|0" />
        
        <i3dMapping id="Parts" node="0>0|4|2" />
        
        <i3dMapping id="CharacterTargets" node="0>0|4|3" />
        <i3dMapping id="playerRightFootTarget" node="0>0|4|3|0" />
        <i3dMapping id="playerLeftFootTarget" node="0>0|4|3|1" />
        <i3dMapping id="playerRightHandTarget" node="0>0|4|3|2" />
        
        <i3dMapping id="Pedals" node="0>0|4|4" />
        <i3dMapping id="Gas_Pedal" node="0>0|4|4|0|0" />
        <i3dMapping id="Brake_Pedal" node="0>0|4|4|1|0" />
        <i3dMapping id="Clutch_Pedal" node="0>0|4|4|2|0" />
        <i3dMapping id="Handbrake_Vis" node="0>0|4|4|3|0" />
        <i3dMapping id="Signal_Lever" node="0>0|4|4|4|0" />
        <i3dMapping id="Gear_Main" node="0>0|4|4|5|0" />
        <i3dMapping id="Gear_Two" node="0>0|4|4|6|0" />
        <i3dMapping id="Wiper" node="0>0|4|5" />
        <i3dMapping id="Mirrors" node="0>0|4|6" />

        <i3dMapping id="flasherAmblem1" node="0>0|4|6|0|1|0" />
        <i3dMapping id="fuelAmblem1" node="0>0|4|6|0|1|1" />
        <i3dMapping id="highLightAmblem1" node="0>0|4|6|0|1|2" />
        <i3dMapping id="leftSignalAmblem1" node="0>0|4|6|0|1|3" />
        <i3dMapping id="lowLightAmblem1" node="0>0|4|6|0|1|4" />
        <i3dMapping id="parkBrakeAmblem1" node="0>0|4|6|0|1|5" />
        <i3dMapping id="ptoAmblem1" node="0>0|4|6|0|1|6" />
        <i3dMapping id="rightSignalAmblem1" node="0>0|4|6|0|1|7" />
        <i3dMapping id="trailerFlasherAmblem1" node="0>0|4|6|0|1|8" />
        <i3dMapping id="axleAmblem1" node="0>0|4|6|0|1|9" />
        <i3dMapping id="needleRpm1" node="0>0|4|6|0|0|0|0" />
        <i3dMapping id="needleTemperature1" node="0>0|4|6|0|0|1|0" />
        <i3dMapping id="needleFuel1" node="0>0|4|6|0|0|2|0" />
        <i3dMapping id="hourStatic" node="0>0|4|6|0|2|0" />
        <i3dMapping id="Dashboard_Static_One" node="0>0|4|6|0|2|1" />
        <i3dMapping id="Dash_Decals" node="0>0|4|6|0|2|2" />
        <i3dMapping id="workingHourNode" node="0>0|4|6|0|3" />
        
        <i3dMapping id="Configurations" node="0>0|4|7|0" />
        
        <i3dMapping id="Cabin_Vis" node="0>0|4|7|0|0" />
        <i3dMapping id="Worklight_One" node="0>0|4|7|0|0|9|0" />
        <i3dMapping id="Worklight_Two" node="0>0|4|7|0|0|9|1" />
        <i3dMapping id="Worklight_Three" node="0>0|4|7|0|0|9|2" />
        <i3dMapping id="Worklight_Four" node="0>0|4|7|0|0|9|3" />
        <i3dMapping id="FrontLight03_Right" node="0>0|4|7|0|0|9|4" />
        <i3dMapping id="FrontLight03_Left" node="0>0|4|7|0|0|9|5" />

        <i3dMapping id="Right_Door" node="0>0|4|7|0|0|3|0" />
        <i3dMapping id="Right_Door_Handle" node="0>0|4|7|0|0|3|0|1|0" />
        <i3dMapping id="Right_Door_Ic_Indoor" node="0>0|4|7|0|0|3|0|1|0|0" />
        <i3dMapping id="Right_Door_Ic_Outdoor" node="0>0|4|7|0|0|3|0|2" />
        <i3dMapping id="Right_Door_Piston_Ref" node="0>0|4|7|0|0|3|0|3" />
        <i3dMapping id="Right_Door_Piston_One" node="0>0|4|7|0|0|11|0" />
        <i3dMapping id="Right_Door_Piston_Two" node="0>0|4|7|0|0|11|0|0" />

        <i3dMapping id="Left_Door" node="0>0|4|7|0|0|4|0" />
        <i3dMapping id="Left_Door_Handle" node="0>0|4|7|0|0|4|0|1|0" />
        <i3dMapping id="Left_Door_Ic_Indoor" node="0>0|4|7|0|0|4|0|1|0|0" />
        <i3dMapping id="Left_Door_Ic_Outdoor" node="0>0|4|7|0|0|4|0|2" />
        <i3dMapping id="Left_Door_Piston_Ref" node="0>0|4|7|0|0|4|0|3" />
        <i3dMapping id="Left_Door_Piston_One" node="0>0|4|7|0|0|12|0" />
        <i3dMapping id="Left_Door_Piston_Two" node="0>0|4|7|0|0|12|0|0" />

        <i3dMapping id="Front_Window" node="0>0|4|7|0|0|5|0" />
        <i3dMapping id="Front_Handle_Right" node="0>0|4|7|0|0|5|0|1|0" />
        <i3dMapping id="Front_Handle_Left" node="0>0|4|7|0|0|5|0|2|0" />
        <i3dMapping id="Front_Window_Piston_Right_Ref" node="0>0|4|7|0|0|5|0|3" />
        <i3dMapping id="Front_Window_Piston_Left_Ref" node="0>0|4|7|0|0|5|0|4" />
        <i3dMapping id="Front_Window_Ic_Indoor" node="0>0|4|7|0|0|5|0|5" />
        <i3dMapping id="Front_Window_Piston_Right_One" node="0>0|4|7|0|0|13|0" />
        <i3dMapping id="Front_Window_Piston_Right_Two" node="0>0|4|7|0|0|13|0|0" />
        <i3dMapping id="Front_Window_Piston_Left_One" node="0>0|4|7|0|0|14|0" />
        <i3dMapping id="Front_Window_Piston_Left_Two" node="0>0|4|7|0|0|14|0|0" />

        <i3dMapping id="Rear_Window" node="0>0|4|7|0|0|6|0" />
        <i3dMapping id="Rear_Handle_Right" node="0>0|4|7|0|0|6|0|1|0" />
        <i3dMapping id="Rear_Handle_Left" node="0>0|4|7|0|0|6|0|2|0" />
        <i3dMapping id="Rear_Window_Ic_Indoor" node="0>0|4|7|0|0|6|0|5" />
        <i3dMapping id="Rear_Window_Piston_Right_Ref" node="0>0|4|7|0|0|6|0|3" />
        <i3dMapping id="Rear_Window_Piston_Left_Ref" node="0>0|4|7|0|0|6|0|4" />
        <i3dMapping id="Rear_Window_Piston_Right_One" node="0>0|4|7|0|0|15|0" />
        <i3dMapping id="Rear_Window_Piston_Right_Two" node="0>0|4|7|0|0|15|0|0" />
        <i3dMapping id="Rear_Window_Piston_Left_One" node="0>0|4|7|0|0|16|0" />
        <i3dMapping id="Rear_Window_Piston_Left_Two" node="0>0|4|7|0|0|16|0|0" />
        
        <i3dMapping id="Tente_Vis" node="0>0|4|7|0|1" />
        <i3dMapping id="Lights" node="0>0|4|7|0|1|1" />
        <i3dMapping id="RearLight02_Left" node="0>0|4|7|0|1|1|0" />
        <i3dMapping id="RearLight02_Right" node="0>0|4|7|0|1|1|1" />
        <i3dMapping id="WorkingLight14_Tente" node="0>0|4|7|0|1|1|2" />
        <i3dMapping id="BeaconLight_Tente" node="0>0|4|7|0|1|1|3" />
		<i3dMapping id="BeaconLight_Cabin" node="0>0|4|7|0|0|0|10|0" />
		<i3dMapping id="BeaconLight_Rops" node="0>0|4|7|0|2|1|0|0|2" />
        
        <i3dMapping id="Garden_Vis" node="0>0|4|7|0|2" />
        <i3dMapping id="Rops_Animation" node="0>0|4|7|0|2|1|0|0" />
        <i3dMapping id="Rops_Light_Left" node="0>0|4|7|0|2|1|0|0|0"/>
        <i3dMapping id="Rops_Light_Right" node="0>0|4|7|0|2|1|0|0|1"/>
        <i3dMapping id="FrontLight03_Left_Garden" node="0>0|4|7|0|2|1|0|0|0|0" />
        <i3dMapping id="FrontLight03_Right_Garden" node="0>0|4|7|0|2|1|0|0|1|0" />
        <i3dMapping id="WorkingLight14_Garden" node="0>0|4|7|0|2|2|0" />
        
        <i3dMapping id="exitPoint" node="0>0|5" />
        
        <i3dMapping id="MovingParts" node="0>0|6" />
        <i3dMapping id="Main_Arm_Ref_Frame" node="0>0|6|0" />
        <i3dMapping id="Main_Arm" node="0>0|6|0|0" />
        <i3dMapping id="Main_Arm_Part" node="0>0|6|0|0|0" />
        <i3dMapping id="Bottom_Links" node="0>0|6|1" />
        <i3dMapping id="Side_Tension_Arm_Right" node="0>0|6|1|0" />
        <i3dMapping id="Side_Tension_Arm_Left" node="0>0|6|1|1" />
        
        <i3dMapping id="ai" node="0>0|7" />
        
        <i3dMapping id="Visuals" node="0>0|8" />
        <i3dMapping id="Weight_One" node="0>0|8|1|0" />
        <i3dMapping id="Weight_Part" node="0>0|8|1|0|0" />
        <i3dMapping id="Weight_Two" node="0>0|8|1|1" />
        <i3dMapping id="Weight_One_Part" node="0>0|8|1|0|1" />
        <i3dMapping id="Weight_Two_Part" node="0>0|8|1|1|0" />
        <i3dMapping id="Weight_Three" node="0>0|8|1|2" />
        <i3dMapping id="Weight_Three_Part" node="0>0|8|1|2|0" />
        <i3dMapping id="Four_Wheel_Drive" node="0>0|8|2" />
        <i3dMapping id="Four_Wheel_Drive_Part" node="0>0|8|2|0" />
        <i3dMapping id="Four_Wheel_Drive_Shaft" node="0>0|8|2|1|0" />
        
        <i3dMapping id="Back_Check_Configurations" node="0>0|8|3" />
        <i3dMapping id="Elevator_Check" node="0>0|8|3|0" />
        <i3dMapping id="Lower_Check_Elevator" node="0>0|8|3|0|0|0" />
        <i3dMapping id="Check_Animation_Elevator" node="0>0|8|3|0|1|0" />
        <i3dMapping id="Garden_Check" node="0>0|8|3|1" />
        <i3dMapping id="Lower_Check_Garden" node="0>0|8|3|1|0|0" />
        <i3dMapping id="Check_Animation_Garden" node="0>0|8|3|1|1|0" />
        
        <i3dMapping id="Side_Cover_Configurations" node="0>0|8|4" />
        <i3dMapping id="Side_Cover_Cabin_Vis" node="0>0|8|4|0" />
        <i3dMapping id="Side_Cover_Cabin" node="0>0|8|4|0|0" />
        <i3dMapping id="Side_Cover_Lower_Vis" node="0>0|8|4|1" />
        <i3dMapping id="Side_Cover_Lower" node="0>0|8|4|1|0" />
        <i3dMapping id="Side_Cover_Upper_Vis" node="0>0|8|4|2" />
        <i3dMapping id="Side_Cover_Upper" node="0>0|8|4|2|0" />
        
        <i3dMapping id="Cabin_Hood_Rotate" node="0>0|8|5|0" />
        <i3dMapping id="Hood_Cabin" node="0>0|8|5|0|0" />
        <i3dMapping id="Visuals" node="0>0|8|5|0|0|0" />
        <i3dMapping id="Grill_One" node="0>0|8|5|0|0|0|0" />
        <i3dMapping id="Grill_Two" node="0>0|8|5|0|0|0|1" />
        <i3dMapping id="Lights" node="0>0|8|5|0|0|1" />
        <i3dMapping id="Headlight_Glass" node="0>0|8|5|0|0|1|0" />
        <i3dMapping id="Low_Light" node="0>0|8|5|0|0|1|1" />
        <i3dMapping id="High_Light" node="0>0|8|5|0|0|1|2" />
        <i3dMapping id="Decals" node="0>0|8|5|0|0|2" />
        <i3dMapping id="Cabin_Hood_Decal" node="0>0|8|5|0|0|2|0" />
        <i3dMapping id="TT50_Cabin" node="0>0|8|5|0|0|2|1" />
        <i3dMapping id="TT55_Cabin" node="0>0|8|5|0|0|2|2" />
        <i3dMapping id="TT65_Cabin" node="0>0|8|5|0|0|2|3" />
        <i3dMapping id="TT75_Cabin" node="0>0|8|5|0|0|2|4" />
        <i3dMapping id="Low_Light_Cabin" node="0>0|8|5|0|0|1|1" />
        <i3dMapping id="High_Light_Cabin" node="0>0|8|5|0|0|1|2" />
        <i3dMapping id="Hood_Cover" node="0>0|8|5|0|0|3|0"/>
        <i3dMapping id="Hood_Beads" node="0>0|8|5|0|0|3|1"/>

        <i3dMapping id="Tente_Garden_Hood_Rotate" node="0>0|8|5|1" />
        <i3dMapping id="Hood_Tente_Garden" node="0>0|8|5|1|0" />
        <i3dMapping id="Visuals" node="0>0|8|5|1|0|0" />
        <i3dMapping id="Grill_One" node="0>0|8|5|1|0|0|0" />
        <i3dMapping id="Grill_Two" node="0>0|8|5|1|0|0|1" />
        <i3dMapping id="Lights" node="0>0|8|5|1|0|1" />
        <i3dMapping id="Headlight_Glass" node="0>0|8|5|1|0|1|0" />
        <i3dMapping id="Low_Light" node="0>0|8|5|1|0|1|1" />
        <i3dMapping id="High_Light" node="0>0|8|5|1|0|1|2" />
        <i3dMapping id="Decals_Tente" node="0>0|8|5|1|0|2" />
        <i3dMapping id="Tente_Hood_Decal" node="0>0|8|5|1|0|2|0" />
        <i3dMapping id="TT50_Tente" node="0>0|8|5|1|0|2|1" />
        <i3dMapping id="TT55_Tente" node="0>0|8|5|1|0|2|2" />
        <i3dMapping id="TT65_Tente" node="0>0|8|5|1|0|2|3" />
        <i3dMapping id="TT75_Tente" node="0>0|8|5|1|0|2|4" />
        <i3dMapping id="Decals_Garden" node="0>0|8|5|1|0|3" />
        <i3dMapping id="Garden_Hood_Decal" node="0>0|8|5|1|0|3|0" />
        <i3dMapping id="TT50_Garden" node="0>0|8|5|1|0|3|1" />
        <i3dMapping id="TT55_Garden" node="0>0|8|5|1|0|3|2" />
        <i3dMapping id="TT65_Garden" node="0>0|8|5|1|0|3|3" />
        <i3dMapping id="Low_Light_Tente_Garden" node="0>0|8|5|1|0|1|1" />
        <i3dMapping id="High_Light_Tente_Garden" node="0>0|8|5|1|0|1|2" />
        <i3dMapping id="Hood_Ic_Node" node="0>0|8|5|2" />
        
        <i3dMapping id="Motor_Animation" node="0>0|9" />
        <i3dMapping id="Engine_Fan" node="0>0|9|0|0" />
        <i3dMapping id="Pulley_One" node="0>0|9|1|0" />
        <i3dMapping id="Pulley_Two" node="0>0|9|2|0" />
        <i3dMapping id="Exhaust_Upper_Rot" node="0>0|9|4" />
        <i3dMapping id="Exhaust_Upper" node="0>0|9|4|0" />
        <i3dMapping id="Exhaust_Lower_Rot" node="0>0|9|5" />
        <i3dMapping id="Exhaust_Lower" node="0>0|9|5|0" />
        <i3dMapping id="Upper_Exhaust_Effect" node="0>0|9|4|0|1" />
        <i3dMapping id="Lower_Exhaust_Effect" node="0>0|9|5|0|1" />

        <i3dMapping id="trailerAttacherJointFrontOne" node="0>0|3|3|0" />
        <i3dMapping id="trailerAttacherJointFrontTwo" node="0>0|3|3|1" />
        <i3dMapping id="ptoBack" node="0>0|3|4|0" />
        <i3dMapping id="electricBack" node="0>0|3|5|0" />
        <i3dMapping id="hydraulic1" node="0>0|3|5|1" />
        <i3dMapping id="hydraulic2" node="0>0|3|5|2" />
        <i3dMapping id="trailerAttacherJointBackLow" node="0>0|8|4|0|0|0|0|0" />
        <i3dMapping id="trailerSteeringLeftRef" node="0>0|8|4|0|0|0|0|1" />
        <i3dMapping id="trailerSteeringRightRef" node="0>0|8|4|0|0|0|0|2" />
        <i3dMapping id="Upper_Check" node="0>0|8|3|0|2" />
        <i3dMapping id="trailerAttacherJointBack" node="0>0|8|4|0|2|0" />
        <i3dMapping id="trailerAttacherJointBackLowGarden" node="0>0|8|3|1|0|0|0|0" />
        <i3dMapping id="trailerSteeringLeftRefGarden" node="0>0|8|3|1|0|0|0|1" />
        <i3dMapping id="trailerSteeringRightRefGarden" node="0>0|8|3|1|0|0|0|2" />

        <i3dMapping id="Cabin_Light_Static" node="0>0|4|7|0|0|0|2|0|1"/>
        <i3dMapping id="Cabin_Plate" node="0>0|4|7|0|0|17"/>
        <i3dMapping id="Tente_Garden_Plate_Node" node="0>0|4|7|0|1|2|0"/>
        <i3dMapping id="Tente_Garden_Plate_Node_Two" node="0>0|4|7|0|2|3|0"/>
        <i3dMapping id="Front_Plate_Cabin" node="0>0|8|5|0|0|4"/>
        <i3dMapping id="Front_Plate_Tente_Garden" node="0>0|8|5|1|0|5"/>

        <i3dMapping id="Rops_Ic_Outdoor" node="0>0|4|7|0|2|4"/>
        <i3dMapping id="Rops_Ic_Indoor" node="0>0|4|7|0|2|5"/>

        <i3dMapping id="Player_Trigger" node="0>0|11|0" />

        <i3dMapping id="NewHolland_Axle_Component2" node="1>" />
        
        <i3dMapping id="Axle_4Wd" node="1>0" />
        <i3dMapping id="Wheel_Front_Left" node="1>0|0|0|0|0" />
        <i3dMapping id="Fender_Left" node="1>0|0|0|1|0" />
        <i3dMapping id="Wheel_Front_Left_Repr" node="1>0|0|0" />
        <i3dMapping id="Wheel_Front_Right_Repr" node="1>0|1|0" />
        <i3dMapping id="Wheel_Front_Right" node="1>0|1|0|0|0" />
        <i3dMapping id="Fender_Right" node="1>0|1|0|1|0" />
        <i3dMapping id="Steering_Bar_Ref" node="1>0|0|0|2" />
        <i3dMapping id="Steering_Bar" node="1>0|1|0|2" />
        <i3dMapping id="Piston_Ref" node="1>0|1|0|3" />
        <i3dMapping id="Piston_One_4Wd" node="1>0|2" />
        <i3dMapping id="Piston_Two_4Wd" node="1>0|2|0" />

        <i3dMapping id="Axle_2Wd" node="1>1" />
        <i3dMapping id="2Wd_Wheel_Front_Left_Repr" node="1>1|0|0" />
        <i3dMapping id="2Wd_Wheel_Front_Left" node="1>1|0|0|0|0" />
        <i3dMapping id="2Wd_Steering_Bar_Ref" node="1>1|0|0|2" />
        <i3dMapping id="2Wd_Wheel_Front_Right_Repr" node="1>1|1|0" />
        <i3dMapping id="2Wd_Wheel_Front_Right" node="1>1|1|0|0|0" />
        <i3dMapping id="Steering_Bar_One" node="1>1|1|0|2" />
        <i3dMapping id="Steering_Bar_Two" node="1>1|1|0|2|0" />
        <i3dMapping id="Piston_Ref_2Wd" node="1>1|1|0|3" />
        <i3dMapping id="Piston_One_2Wd" node="1>1|2" />
        <i3dMapping id="Piston_Two_2Wd" node="1>1|2|0" />
    </i3dMappings>
</vehicle>