<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Rims.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.6"/>
  </Asset>

  <Files>
    <File fileId="4" filename="../shaders/vehicleShader.xml"/>
    <File fileId="2" filename="$data/shared/default_normal.dds"/>
    <File fileId="3" filename="$data/shared/default_specular.dds"/>
    <File fileId="10" filename="../Texture/Hub_Normal.dds"/>
  </Files>


  <Materials>
    <Material name="Hub_Mat" materialId="5" diffuseColor="0.8 0.0627451 0 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="10"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.05 0.05 0.05 6"/>
      <CustomParameter name="colorMat1" value="0.05 0.05 0.05 6"/>
    </Material>
    <Material name="Rim2_Mat" materialId="6" diffuseColor="0.8 0.227451 0.0313726 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.294 0.294 0.294 0"/>
      <CustomParameter name="colorMat1" value="0.05 0.05 0.05 6"/>
      <CustomParameter name="colorMat2" value="1 1 1 8"/>
    </Material>
    <Material name="Rim_Mat" materialId="7" diffuseColor="0.8 0.00392157 0 1" customShaderId="4" customShaderVariation="colorMask">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <CustomParameter name="colorMat0" value="0.294 0.294 0.294 0"/>
      <CustomParameter name="colorMat1" value="0.05 0.05 0.05 6"/>
      <CustomParameter name="colorMat2" value="1 1 1 8"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Rims.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <TransformGroup name="rearRims" clipDistance="300" nodeId="19">
        <Shape shapeId="1" name="Left" nodeId="20" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="2" name="Right" nodeId="21" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="3" name="Left2" nodeId="22" materialIds="6" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="4" name="Right2" nodeId="23" materialIds="6" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
      <TransformGroup name="frontRims" clipDistance="300" nodeId="24">
        <Shape shapeId="5" name="Left" nodeId="25" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="6" name="Hub" nodeId="26" materialIds="5" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="7" name="Right" nodeId="27" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="8" name="Hub" nodeId="28" materialIds="5" castsShadows="true" receiveShadows="true"/>
        </Shape>
      </TransformGroup>
      <TransformGroup name="Front_2Wd" clipDistance="300" nodeId="29">
        <Shape shapeId="9" name="Left" nodeId="30" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <Shape shapeId="10" name="Right" nodeId="31" materialIds="7" castsShadows="true" receiveShadows="true"/>
      </TransformGroup>
  </Scene>

</i3D>
