<?xml version="1.0" encoding="iso-8859-1"?>
<i3D name="fuel.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
    <Asset>
        <Export program="GIANTS Editor 64bit" version="10.0.12"/>
    </Asset>
    <Files>
        <File fileId="3" filename="vehicleShader.xml"/>
        <File fileId="2" filename="$data/shared/default_vmask.dds"/>
    </Files>
    <Materials>
        <Material name="F20_Lights" materialId="607" diffuseColor="0 0.109804 1 1" customShaderId="3" customShaderVariation="staticLight">
            <CustomParameter name="colorMat0" value="1 1 1 2"/>
            <CustomParameter name="colorMat1" value="1 1 1 9"/>
            <CustomParameter name="colorMat2" value="1 1 1 1"/>
        </Material>
        <Material name="F20_mat" materialId="30" diffuseColor="0.8 0.0901961 0 1" customShaderId="3" customShaderVariation="colorMask">
            <Glossmap fileId="2"/>
            <CustomParameter name="dirtColor" value="0.2 0 0.08 0"/>
            <CustomParameter name="colorMat0" value="0.1 0.25 1 40"/>
            <CustomParameter name="colorMat1" value="0.451 0.018 0.023 40"/>
            <CustomParameter name="colorMat2" value="0.02 0.02 0.02 9"/>
            <CustomParameter name="colorMat3" value="0.05 0.05 0.05 12"/>
            <CustomParameter name="colorMat4" value="0.02 0.02 0.02 13"/>
        </Material>
    </Materials>
    <Shapes externalShapesFile="fuel.i3d.shapes"/>
    <Scene>
        <TransformGroup name="transform" translation="0.319007 0.701434 0.391" rotation="17 -0 0" nodeId="511">
            <Shape name="needleFuel" rotation="-5.72028e-05 -5.72028e-05 0" shapeId="1" clipDistance="300" nodeId="512" castsShadows="true" receiveShadows="true" materialIds="30">
                <Shape name="needleFuel_Light" shapeId="2" clipDistance="300" nodeId="513" castsShadows="true" receiveShadows="true" materialIds="607"/>
            </Shape>
        </TransformGroup>
    </Scene>
</i3D>
