<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Weight.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="2" filename="Kereksuly_normal.dds"/>
    <File fileId="3" filename="Kereksuly_specular.dds"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/metalGalvanized_normal.dds"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.dds"/>
    <File fileId="12" filename="$data/shared/detailLibrary/metallic/scratched_specular.dds"/>
  </Files>


  <Materials>
    <Material name="calibratedMetallicMat.011" materialId="34" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="smoothnessScale" value="0.7"/>
    </Material>
    <Material name="calibratedPaintMat.005" materialId="28" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="vmaskUV2">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Weight.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="FrontWheel_weight" nodeId="9">
      <Shape name="FrontWheel_weight_Left01" shapeId="1" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="28,34"/>
      <Shape name="FrontWheel_weight_Right01" rotation="90 -0 0" shapeId="2" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="28,34"/>
    </TransformGroup>
  </Scene>

</i3D>
