<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Kerekek.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="23" filename="Gumi_normal.dds"/>
    <File fileId="24" filename="Gumi_specular.dds"/>
    <File fileId="2" filename="Kerekek_normal.dds"/>
    <File fileId="3" filename="Kerekek_specular.dds"/>
    <File fileId="20" filename="VastagKerek_normal.dds"/>
    <File fileId="21" filename="VastagKerek_specular.dds"/>
    <File fileId="15" filename="felaMTZ_normal.png"/>
    <File fileId="16" filename="felaMTZ_specular.png"/>
    <File fileId="29" filename="$data/shaders/tireMudShader.xml"/>
    <File fileId="4" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/metalGalvanized_normal.dds"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/scratched_diffuse.dds"/>
    <File fileId="12" filename="$data/shared/detailLibrary/metallic/scratched_specular.dds"/>
    <File fileId="10" filename="$data/shared/detailLibrary/nonMetallic/dirt_diffuse.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/dirt_specular.png"/>
    <File fileId="28" filename="$data/shared/detailLibrary/nonMetallic/mud_normal.png"/>
    <File fileId="18" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticLeatherGrainSmall_normal.dds"/>
    <File fileId="19" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.dds"/>
    <File fileId="17" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.dds"/>
    <File fileId="27" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.dds"/>
    <File fileId="26" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="25" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
    <File fileId="22" filename="$data/shared/white_diffuse.dds"/>
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  <Materials>
    <Material name="calibratedMetallicMat.011" materialId="5" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="smoothnessScale" value="0.7"/>
    </Material>
    <Material name="calibratedMetallicMat.011" materialId="6" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="smoothnessScale" value="0.7"/>
    </Material>
    <Material name="calibratedMetallicMat.014" materialId="7" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
      <Custommap name="detailSpecular" fileId="12"/>
      <Custommap name="detailNormal" fileId="13"/>
      <Custommap name="detailDiffuse" fileId="14"/>
      <CustomParameter name="smoothnessScale" value="0.7"/>
    </Material>
    <Material name="calibratedPaintMat.018" materialId="8" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="vmaskUV2">
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="calibratedPaintMat.019" materialId="9" diffuseColor="0.8 0.8 0.8 1" customShaderId="4">
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
      <Custommap name="detailSpecular" fileId="17"/>
      <Custommap name="detailNormal" fileId="18"/>
      <Custommap name="detailDiffuse" fileId="19"/>
      <CustomParameter name="colorScale" value="0.07 0.07 0.07"/>
    </Material>
    <Material name="calibratedPaintMat.019" materialId="10" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="vmaskUV2">
      <Normalmap fileId="15"/>
      <Glossmap fileId="16"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="calibratedPaintMat.023" materialId="11" diffuseColor="0.8 0.8 0.8 1" customShaderId="4" customShaderVariation="vmaskUV2">
      <Normalmap fileId="20"/>
      <Glossmap fileId="21"/>
      <Custommap name="detailSpecular" fileId="5"/>
      <Custommap name="detailNormal" fileId="6"/>
      <Custommap name="detailDiffuse" fileId="7"/>
    </Material>
    <Material name="calibratedPaintMat.033" materialId="12" customShaderId="4" customShaderVariation="tirePressureDeformation">
      <Texture fileId="22"/>
      <Normalmap fileId="23"/>
      <Glossmap fileId="24"/>
      <Custommap name="detailSpecular" fileId="25"/>
      <Custommap name="detailNormal" fileId="26"/>
      <Custommap name="detailDiffuse" fileId="27"/>
    </Material>
    <Material name="mud_mat" materialId="77" customShaderId="29">
      <Texture fileId="10"/>
      <Normalmap fileId="28"/>
      <Glossmap fileId="8"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Kerekek.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="Elsokerek_80" nodeId="38">
      <Shape name="Bal" shapeId="1" nodeId="39" castsShadows="true" receiveShadows="true" materialIds="8"/>
      <Shape name="Jobb" shapeId="2" nodeId="40" castsShadows="true" receiveShadows="true" materialIds="8"/>
    </TransformGroup>
    <TransformGroup name="Elsokerek_82" nodeId="41">
      <Shape name="Bal" shapeId="3" nodeId="42" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
      <Shape name="Jobb" shapeId="4" nodeId="43" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
      <Shape name="pCylinder17" shapeId="5" nodeId="44" castsShadows="true" receiveShadows="true" materialIds="10,5,9"/>
      <Shape name="pCylinder17" rotation="180 0 180" shapeId="5" nodeId="45" castsShadows="true" receiveShadows="true" materialIds="10,5,9"/>
    </TransformGroup>
    <TransformGroup name="Hatsokerek" nodeId="46">
      <Shape name="Bal" shapeId="6" nodeId="47" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
      <Shape name="Jobb" shapeId="7" nodeId="48" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
      <Shape name="Bal_Vastag" shapeId="8" nodeId="49" castsShadows="true" receiveShadows="true" materialIds="11,7"/>
      <Shape name="Jobb_Vastag" shapeId="9" nodeId="50" castsShadows="true" receiveShadows="true" materialIds="11,7"/>
    </TransformGroup>
    <TransformGroup name="Muvelokerek" nodeId="51">
      <Shape name="Bal" shapeId="10" nodeId="52" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
      <Shape name="Jobb" shapeId="11" nodeId="53" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
    </TransformGroup>
    <TransformGroup name="Duplakerek" nodeId="54">
      <Shape name="Bal" shapeId="12" nodeId="55" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
      <Shape name="Jobb" shapeId="13" nodeId="56" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
    </TransformGroup>
    <TransformGroup name="Muvelo_Duplakerek" nodeId="57">
      <Shape name="Bal" shapeId="14" nodeId="58" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
      <Shape name="Jobb" shapeId="15" nodeId="59" castsShadows="true" receiveShadows="true" materialIds="8,6"/>
    </TransformGroup>
    <TransformGroup name="Gumi" nodeId="60">
      <Shape name="ElsoGumi_80" shapeId="16" nodeId="61" castsShadows="true" receiveShadows="true" materialIds="12">
        <Shape name="mudMesh" scale="0.526426 1.156 1.156" shapeId="17" clipDistance="35" nodeId="62" castsShadows="true" receiveShadows="true" materialIds="77"/>
      </Shape>
      <Shape name="ElsoGumi_82" shapeId="18" nodeId="63" castsShadows="true" receiveShadows="true" materialIds="12">
        <Shape name="mudMesh" scale="0.638228 1.322 1.322" shapeId="17" clipDistance="35" nodeId="64" castsShadows="true" receiveShadows="true" materialIds="77"/>
      </Shape>
      <Shape name="HatsoGumi" shapeId="19" nodeId="65" castsShadows="true" receiveShadows="true" materialIds="12">
        <Shape name="mudMesh" scale="1.07952 2.244 2.244" shapeId="17" clipDistance="35" nodeId="66" castsShadows="true" receiveShadows="true" materialIds="77"/>
      </Shape>
      <Shape name="Taurus_Hatsogumi" shapeId="20" nodeId="67" castsShadows="true" receiveShadows="true" materialIds="12">
        <Shape name="mudMesh" scale="1.00023 2.308 2.308" shapeId="17" clipDistance="35" nodeId="68" castsShadows="true" receiveShadows="true" materialIds="77"/>
      </Shape>
      <Shape name="ElsoGumi_82_Taurus" shapeId="21" nodeId="69" castsShadows="true" receiveShadows="true" materialIds="12">
        <Shape name="mudMesh" scale="0.706825 1.343 1.343" shapeId="17" clipDistance="35" nodeId="70" castsShadows="true" receiveShadows="true" materialIds="77"/>
      </Shape>
      <Shape name="Hatsogumi_Vastag" shapeId="22" nodeId="71" castsShadows="true" receiveShadows="true" materialIds="12">
        <Shape name="mudMesh" scale="1.31226 2.308 2.308" shapeId="17" clipDistance="35" nodeId="72" castsShadows="true" receiveShadows="true" materialIds="77"/>
      </Shape>
      <Shape name="Taurus_Hatsogumi_Vastag" shapeId="23" nodeId="73" castsShadows="true" receiveShadows="true" materialIds="12">
        <Shape name="mudMesh" scale="1.23147 2.308 2.308" shapeId="17" clipDistance="35" nodeId="74" castsShadows="true" receiveShadows="true" materialIds="77"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
