Changelog: 1.0.0.6 HotFix
Fixed issue preventing Meadow (grass) from being mowed.
Fixed minor bug fixes.
It is “NOT” necessary to start a new save game.
Changelog: 1.0.0.6
descVersion increased to “101”, Game Version: 1.11.0.1
Crop limit increased from 32 to 64
New crops added (spelt, triticale, rye, green rye, silage, corn, mustard, Humusactive)
HighTypes increased from 64 to 256 (tippable heaps)
In field 56, the birch trees were too close to the field edge
Biogas plant adjusted (manure is now registered as input)
Manure pit near the cows adjusted, capacity increased from 4,000,000 to 800,000
Cow feed amount adjusted, capacity increased from 1,000,000 to 100,000
V1.0.0.5
Descversion adapted to Patch 1.9.0.1
The manure plates were no longer connected to various animals
Mod “FS25_infodisplay Extension” is no longer required
1.0.0.4
DescVersion adjusted to Patch 1.8.0.1
At field 56, it always looked as if the helicopter had crashed (due to the spline).
Water was no longer accepted by various animals.
Error (Error: Failed to load distance texture FS25_Mecklenburg_Vorpommern/data/fillPlanes/distance/manureDistance_diffuse.png’) has been fixed.
Water capacity of cows adjusted (100,000 liters).
1.0.0.3
Fixes the issue where the terrain was not visible (water everywhere).
V1.0.0.2
– MAP adapted to Patch 1.6
– Descversion increased to “96”
– Fixed errors that various Envmaps could not be loaded
– Adjusted at lightning speed, no more mistakes in the multiplayer
– Man can now be removed / place in the game at the cowshed
– Various trees moved to field edges
– At Normo, a fence field of the wire mesh was not properly
– license plates were faulty
– storks and associated nests installed
– In the pigsty, straw could not be sprinkled with various single -litter devices
– adapted to the bale trigger cowshed, you can now also add loose bale straw
– Starting Splines for AI traffic (tractors) laid
– Environments adapted
– Colorgradingnight.xml adapted (night is now darker)
– Fruit destruction 2.0 installed
– There were problems with the straw pressing that the Schwad was recorded but no bale came out of the press
– adapted to field 4, corn growth (now only ready for harvest in September)
– Snow mask adapted on some buildings
– Various fires exchanged
V1.0.0.1
– Between field 3 and 8 during access stood trees and bushes as well as street limitation posts
– Field 49 adapted, more space to the record path towards Kuhhof
– Trees on field 33, field 47, field 29, field 25 removed
– Technical courtyard had tipcolision, it can now be tilted on the inside
– Harried up on the Technikhof flickered
– Driving silos at the BGA were faulty
– Trees of the forest exchanged at the BGA, now there are firs and spruces
– Collision of the crane revised at the harbor, you can now drive underneath
– trucks at Raifeisen had no collision
– Collision of the Silo adapted to the technical courtyard, Buggen no longer pile through the walls
– The starting vehicles were somewhat adjusted
– Fixed shadow problems on the map
– A football field was placed, at the school on land “54”
– Czech translation added, thanks to Pérák
– The helpers now work on field 9, 24, 25 and field 29
– Completion of the scuffing pit in the cow yard now grasps 170,000 liters instead of 70,000 liters
– The scale at GREISE AG did not work
– A supermarket was placed where the brewery’s beer varieties can also be sold
– Bee pendants were replaced (without function. Only decoration)
– license plates of the vehicles and the AI revised
– All placeable buildings have now received their own icon
– exchanged various houses (village near the pasture)
BETA 2
Changelog: 1.0.0.0 Hotfix
– adapted fields (crashed in the multiplayer as soon as you have done tillage)
– 32 floor angle adjusted, caused problems so that the game crashed on the dedicated servers
– Field 38 adapted (deep luna on the street)
– Field 49 adapted (corner improved)
– Various high seats adapted (partly stood in fields, as well as on paths)
– Various trees adapted (partly stood in fields, as well as on paths)
– Missions adapted are now also available
– Farmland “27” was not a grass
I Carnt seem to harvest corn or maize with any machine
地图进不去
my game crashes
Wie kann man bei den Kühen und den Schweinen Wasser geben. Mit dem beigefügten Fass funktioniert es nicht.
Where’s the picture, of the actual map?? – Can’t see the map anywhere??
Automatyczna jazda nie dział
Removing Speed Camera’s: Ok folks, I am assuming this map is only for PC at the moment. Here is how you remove the speed camera’s effects to save money, and as a result, make AutoDrive work how it was intended. Right click on the zipped map folder. Under 7zip click Open Archive. In the new window, open the scripts folder, delete all LUA files EXECPT Core.lua and Main.lua. Close everything, start the game, and enjoy. No more speeding tickets. No more permanent stops at crosswalks.
Hi, Triston. Thanks for the tip on how to remove the speed camera effects, it’s made the Map more enjoyable to to play. The camera’s were the one thing stopping me playing on this map, so once again thank you.
Ahoj díky za tip funguje.Ted je to jiné hraní
i can’t unload chaff at bga bunkers or anywhere for that matter even with tip anywhere mod
hello ,beautiful map but speed camera not for me. sorry.
just downloaded, but it will not load past 89% any thoughts
you have the wrong mod
I have only had a quick look around the map, but it feels very nice. For me the fields are just the right size, I play in S/P mode great to have fields you can get your teeth into. Only thing stopping me from playing this Map is the Speed Cameras! Some people may find them a nice touch, but for me this is a farming simulator not a traffic simulator and I can do without being fined every-time one of my A.I. works goes passed, it would be nice if they could be removed. Thanks for all your hard work it is appreciated.
very beautifull map, the helocopter, small plane en tall ship and the waterdam, the buildings, all very nice. it’s just to bad the fields are way to huge for what we look for as a multiplayer ,map. But nice looking map. Hope to see more maps like that