Farming Simulator 25 Patch V1.6

Farming Simulator 25 Patch V1.6

Giants have a new patch installed for us. We receive some free content and a lot of updates and additions to our bellowed game.

Free Content for You!
Albutt f155A Bale Grab
CLAAS ARION (550 – 530) Tractor
CLAAS FL 140 Frontloader
John Deere 6R Series (230 – 250) Tractor
John Deere 683R Frontloader

Patch Highlights:
Free new machines available at the dealership
ModHub “update all” button and other QoL improvements
Various technical changes to improve performance
Various stability improvements to prevent crashes
Many other changes and improvements (see changelog below!)

Please Note! The patch is being rolled out across platforms. It can take some time until the update becomes available on your system. Crossplay services may be affected in the meantime.

Changelog:

Changelog for Patch 1.6

Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

New Additions & Functionality

ModHub “update all” button
Saving notification icon in multiplayer
Smaller engine configurations on DEUTZ-FAHR Series 6C and SAME Virtus RVShift
Graphics settings menu within the active gameplay

Changes & Improvements

Various technical changes to improve performance
Various stability improvements to prevent crashes
Various text / translation adjustments
Various visual adjustments on several models
Changed custom pasture calculations allowing for more chicken, pigs, and sheep in the same area as before
Fixed AI fieldwork helper ignoring user preferences
Fixed animal health and productivity calculation
Fixed animal productivity bar showing global productivity state instead of combined productivity (globalProductivity*foodProductivity)
Fixed belt position while unloading bales on the New Holland Pro-Belt 165
Fixed display of cow barn capacities
Fixed export of farmland area and price for game stats on dedicated servers
Fixed grass eating cows
Fixed International CV Box configuration wetness
Fixed missing beetroot filltype on Bergmann RRW 500
Fixed missing silage additive on Pöttinger BOSS ALPIN 251
Fixed ModHub checkmark on newly downloaded mods
Fixed shop display cutting off filltypes on some machines
Fixed shop display when all used machines are bought
Fixed spinach not withering
Fixed train hotspot stuttering when far away
Fixed UI scaling not being applied correctly on some UI elements
Fixed UI sound when opening the license plate menu or color picker
Fixed wrong or no player names displayed when selecting vehicle on map
Improved offroad driving speed and behavior of Go To helper
Improved performance of periodic game stats saving on dedicated servers avoiding lag spikes
Improved shop display of long machine names

Modding

Added support for continuous motion in uvScrollShader using z and w values in ‘offsetUV’ parameter
Added warning of env map directory if not properly setup for maps
Added rearLight84 & rearLight85
Adjusted light of rearLight30
Fixed custom placeable names using ‘nameL10nKey’ attribute not being synchronized to clients
Fixed Lua breakpoints in Studio not working if they were added before connecting the game instance to Studio

Hotfix 1.5.0.1
Fixed: PC version crashing during shader compilation with render resolutions above 4k
Fixed: PS5 buttons with Logitech wheels
Fixed: Xbox registering duplicate navigation button inputs with Remote Play

Changelog for Patch 1.5
Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

New Additions & Improvements

Increased performance on PS5 Pro by default
Added performance modes for PS5 and Xbox Series X
Enabled water reflections on PS5 platforms
Added shader generation step when loading into a savegame without or mismatching shader cache
Added small cementFactory
Added foam to water simulation

Fixes & Changes

Various technical changes to significantly improve performance
Various stability improvements to prevent crashes
Various text / translation adjustments
Various visual adjustments on several models
Improved advanced settings do not require a game restart anymore.
Improved behavior of Go To helper
Improved collision checks against the ground (less objects falling through / getting stuck in the ground / bouncing mowers)
Improved generated collisions of cut trees
Improved color reproduction in HDR mode
Improved HDR activation does not require a game restart anymore
Improved quality of AMD FSR 3 rendering
Improved quality of TAA rendering
Improved soft shadows casted from various sources
Improved sugarbeet leaves on the ground
Improved UI slider behavior with controllers
Doubled harvest rate of grapes and olives
Reduced planting costs for grape and olive orchards
Reduced vehicle paint damage accumulation speed
Fixed multiplayer sync of ground tire deformation
Fixed placeable extensions losing connection after reloading a savegame
Fixed capello diamant8 corn header lowered too far
Fixed chicken barn small and from Rudolf Hörmann being unable to add custom pasture
Fixed front axle not being limited on a few tractors when frontloader is attached
Fixed grain elevator museum interactions and collisions
Fixed issues with shader cache when it gets corrupted (e.g. crash while saving or some external tool, like Cloud Sync, breaking it)
Fixed missing collision on husbandries with lely vector
Fixed momentary hangs when cables on winches are created or removed
Fixed obsolete great demand on debris cutter and train selling stations
Fixed placement area’s of 250kW BGA
Fixed Pöttinger SERVO T 6000 P working behavior
Fixed sound beep on Hutan Pantai in spring
Fixed wheels on bomech machinery not being declared as care wheels
Fixed wild animals behavior with various obstacles

Modding

Added maxHeight user attribute to splines to limit the vehicles that will use it with GoTo AI
Adjusted color and material of rearLight30
Fixed loading of mod vehicle types from vehicle type configs
Added command descriptions in console
Improved scrolling behavior within the console while typing is disabled.
scroll to to top’ (home) and ‘scroll to bottom’ (end) (when typing is not enabled)
scroll 1 page by holding shift while pressing page up or down (when typing is not enabled)

Additional notes

As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

Changelog for Patch 1.4
Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

Improvements & Changes

Major improvements towards game stability
Improved performance for various foliage types
Various improvements for Field AI workers
Various improvements for Go-To AI workers
Various localization fixes and improvements
Various visual adjustments on several machines
Improved advanced graphic settings menu
Improved check to fill water trailers on smaller water sources
Improved forestry mulchers removing stumps
Improved guidance steering line visualization
Improved wave simulation on rice fields

Fixes and changes

Allow starting the game with some GPUs again that only support DirectX 12 feature level 11 (e.g. Geforce 700series). Note that this is below the offical minimum specifications and performance and stability might not be ideal
Disabled poplar being destructed when driving over it
Fixed “Gone but not for cotton” achievement (sell 40 cotton bales) not saving progress properly
Fixed “Trailer fill limit reached” icon for trailers not relibably showing for clients
Fixed beetroots displayed on belt systems
Fixed clipDistance mismatch on the large windmill
Fixed color selection on geringhoff headers
Fixed cut ravaged trees (created by twister) not being saved properly
Fixed deletion of weeds with dynamic husbandries
Fixed effect particles being displayed too dark in certain scenarios
Fixed guidance steering working width on Agrio Dino II
Fixed landscaping delay
Fixed mission “deadwood” trees being sometimes outside the map border
Fixed mission “planting soybeans” spawning with incompatible machinery
Fixed missions for fieldwork not progressing in some cases
Fixed mod filter for crossplay refreshing in the mods overview
Fixed terrain paint brush not having option to switch to round shape
Fixed texture flickering issue on the sunflower silo
Fixed various placeables with configurable solar panels not having an income
Fixed various weeders wheels destroying crops
Fixed winch sync with more than 3 trees attached
Increased fill speed from the larger water tank
Increased height of sawmill unloading triggers to support higher trailers
Limited amount of straw buffered in combines to avoid large heaps when leaving blocked area
Removed limestation pipe collision to support higher trailers
Tweaked steering sensitivity for gamepads introduced with 1.3.0.0 and increased available settings range

New additions:

Massey Ferguson Prime Twine & Netwrap+ are now available as branded consumables
JD wheel weight support to Groundking & TM1000 wheels
Graphic setting control of foliage LOD distance to allow larger foliage view distances without hurting the performance too much
Visible checkmark to downloaded mods in the mods overview

Modding

Added “shallowWaterSimulation” placeable specialization to allow for simulated water in placeables

Additional note for console players

We are continuing to work on further console related issues to improve stability and performance. You may expect additional patches and game updates in the coming time.

Changelog for Patch 1.3
Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

Improvements & Changes

Fixed attacher position on Wifo HMZ 340/3000
Fixed brushing horses in multiplayer
Fixed bug preventing to pet the dog
Fixed configurations of Elmers Super 7
Fixed conveyor belt attachers not supporting cars and machines without 3 point hitch
Fixed direct seeding after mulching or hail damage
Fixed discharging of Lizard MKS 32
Fixed effect of MKB-4TR in multiplayer
Fixed fertilizing function of Novag T-Force
Fixed footstep sounds on building collisions
Fixed game freezing when using the Brielmaier windrower
Fixed headers flying away from header trailers when placed from the wrong side
Fixed Ignition lock issues with automatic motor start setting
Fixed ignition lock not turning displays on in the ignition only state
Fixed issues with fences blocking clients from joining multiplayer games
Fixed issues with a few UI elements on non 16:9 aspect ratio displays
Fixed MacDon FD250 spawning in the ground
Fixed memory leak when plowing during Steering Assist calculation
Fixed migrated singleplayer savegames in multiplayer causing problems with the guided tour
Fixed migrated singleplayer savegames in multiplayer having incorrect farm slots available
Fixed mirror reflections being too bright
Fixed mirror reflections displaying the environment texture enlarged
Fixed missing bonus on selling machines directly at the shop
Fixed missing foilwrap on cotton round bales
Fixed missing info in landscaping while out of money
Fixed mission “balewraping” sometimes spawning outside the actual field
Fixed mission “tree transport” showing and spawning incorrect machinery preview in multiplayer
Fixed mission progress display incorrectly showing missions from other farms
Fixed mission time not being displayed in multiplayer
Fixed modhub search within the category view
Fixed money being charged when selecting a fence without placing it
Fixed multiplayer rejoin issue with AI worker
Fixed not spawning at the farm’s owned farmhouse
Fixed placeables position/rotation not being accurate on clients
Fixed rice field flooding sync in multiplayer for clients
Fixed screenshots not capturing while in menu
Fixed sound not playing when filling the dog bowl
Fixed spreading function of Bredal SG2000 on unowned farmland
Fixed stone contracts respawning on the same field
Fixed support for some Xbox Controller revisions
Fixed tire tracks not being removed when covering a silage silo
Fixed unloading of unfinished bales
Fixed used market vehicles loading without wheels
Fixed used market vehicles using invalid configurations
Fixed water costs with the old windmill pump, it’s free now
Fixed flickering of the screen on some GPUs in some situations
Reduced RAM and VRAM usage
Fixed support for Xbox wireless controller on MacOS
Fixed sharpness setting with FSR3
Updated to XeSS 1.3.1.32 to avoid crashes with XeSS on some GPUs
Fixed shader compilation stutter when switching graphics settings without restarting
Improved AI field worker on large fields
Improved AI field worker waiting for trailer driver on corner cuts
Improved AI field worker with various tractors / tools
Improved AI Go-To worker in various locations and situations
Improved bale textures
Improved field course line colors in color blind mode
Improved fillPlane visuals
Improved line selection with steering assist on headlands
Improved near and distance texture rendering for several crops
Increased harvest rate of peas
Increased harvest rate of poplar
Increased profitability of ravaged trees
Increased seeding rate for canola
Reduced purchase price of the Anderson MERGEPRO 915
Reduced tree transport contract profitability
Hutan Pantai

adjusted clipDistances of various objects
disabled the Go-To AI to utilize the Highway temporarily
prevent Go-To AI driving through the concrete channel in the map center
fixed fence without collision in the city
fixed invisible rock near the temple
fixed traffic coming through the wrong one way direction
fixed various rocks without collision
fixed various other smaller issues around the map
removed main roads from buyable farmlands
Zielonka

adjusted clipDistances of various objects
fixed terrain clipping above the roads in various places
fixed various other smaller issues around the map
Riverbend Springs

added collisions to various props and smaller objects
adjusted tree transport mission location
fixed Go-To AI driving into building at sunflower farm
fixed various other smaller issues around the map
improved distance rendering of various objects / buildings
improved traffic splines on multiple roads
improved transitions in various spots to outside scenery
improved winter visuals
prevented swimming under the restaurant boat
removed main roads from buyable farmlands
Various stability improvements to prevent crashes
Various technical adjustments to improve performance
Various visual adjustments on several models
Various text / translation adjustments
New additions:

Added support for ARM based Windows computers (e.g. using Qualcomm Snapdragon X)
Added support for CPUs without AVX2 support
Added separate control of foliage LOD distance to allow larger foliage view distances without hurting the performance too much
Color picker has been added for configurations in the shop to use completely custom colors and materials
Construction screen now displays required materials for constructable buildings
Crops in separate section in prices overview
Front guard configuration for Pitts Trailers LT40-8L
KUHN TWINE & NETWRAP are now available as branded consumables
Lizard conveyor belt to pickup bulk material from ground
Optional input action to toggle the steering assist lines
Placeable lime station
Steering sensitivity for gamepads has been adjusted and made vehicle speed dependent
Sugarbeet harvesters can now also be used for beet root
Various decorational objects have been added to the placeable menu
Modding

Added custom shop offset support per config
Added incomePerHour configuration for simplePlaceable
Added log feedback on incorrectly registrated dependencies
Added SeedTreater vehicle specialization
Added various checks to avoid runtime errors and display a log message instead
Fixed modded placeableVehicles crashing the game
Fixed referencing custom wheel xml’s
Improved documentation for engine script binding
Fixed “New Mod from Game” feature in GIANTS Editor for maps
Added Lua game sources used by GIANTS Studio to GIANTS and Microsoft Store version

DOWNLOAD Farming Simulator 25 Patch V1.6

5/5 - (2 votes)

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Michael

The game locks up now when you exit a tractor. be careful with this one

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