Fictional 4-fold with 200 fields and enough forests for every aspiring forester.
Here I am making my fictional 4-fold map available for you to play on. I started creating this in 22. Before I had finished, LS25 came along and I immediately got to work incorporating the new features into my map.
This resulted in an almost complete rebuild of the map. The map is therefore completely up to LS25 standard.
It has everything that a farmer and the forester among you needs.
Key data:
200 fields, including 18 meadows
27 forest areas with around 38,000 trees
5 open spaces for building
18 sales points
7 purchase points
Free water at Raiffeisen, the farm shop and the animal shop
Info:
Currently all open spaces including the starting farm are empty spaces. You can build on these yourself.
On the map you can not only see the standard fruits, but also MEADOW (decorative grass), which is active by default.
A starting farm may be created. However, since most players build their own farm, it is not available for now.
In later updates, we plan to refine the decorations and fix any errors that may be found.
Changelog 1.3.0.1
Rapeseed fields FPS drops fixed
Special sign [F key to change label]
Field 18/53/54/78/82/87/174/175 “shrub” fixed
AI traffic adjusted [traffic density doubled]
No new savegame required [from version 1.3.0.0]
V1.3.0.0
-The signs now have a new font
-Field 95 at the dirt road
-Personalized shop wall
-Revised and personalized Colli livestock trade
-The night is now darker
-Field borders adjusted [PRAIRIE]
-Latest tree fix
-Adjusted fog
Changelog 1.2.0.2
Fixed bug with placeable bushes [Error Log]
No new savegame required
Changelog 1.2.0.1
Field borders for fields 35-200 newly created
Street design for building area 232 adjusted
Wood mission adjusted
No new savegame required
Changelog 1.2.0.0
Field borders for fields 1-34 newly created (the rest will be done via hotfix)
Ground collision newly generated. (Error when placing)
Some trees adjusted
Grass removed in places where it doesn’t belong
Grass stubble destruction removed
Changelog 1.1.0.0
German traffic signs (Prefab*) by Raabiboy
Field 23, 35, 47, 52, 53, 70, 71, 80, 82, 99, 108, 113, 117, 121 125, 132, 156, 160, 180, 187, tree fix
Intersection field 8 sign fixed double Rewe
Meadow (Decograss) completely removed and replaced with grass with flowers
Field paths adjusted complete map
Field paths are provided with AI spline
Access to the fields expanded
Field 14, 22, 28, 73, 78, 97, course generation adjusted
Grain AG Colli removed tipping point
Translation DE EN FR
Agricultural machinery revised
Tree limit fixed
Fictional 4 compartment with 200 fields and enough forests for every aspiring forester.
Please use Discord for comments on errors and not the comments.
Here I am making my fictional 4-fold map available for you to play with. I started creating this in 22. Before I had finished, LS25 came along and I immediately got to work incorporating the new features into my map.
Changelog 1.0.0.3
Hol sales trigger installed.
Inequality at field level 36 on the adjusted route
Adjusted meadow no infinite grass is fixed
Pallets made purchasable
Land sales and Domaine Raiffeisen
You currently cannot plant/plant/place other trees yourself, the issue will be resolved later.
Changelog 1.0.0.1
-Farmland 230 adjusted
-Adjusted the appearance of the vehicle at the dealership
-Destruction of stubble for barley, addition of oats, millet, soya, sunflower and wheat.
-Added DecoBush
-Adjusted sawmill flying objects
Credits:
FrechDachs93
So I just noticed that there was a map released today FDAYmap4x.zip, showing version 1.0.0.0. It’s the same map as this one, so which is the map we should be using?
NO SALES POINTS.
I did some forestry but it’s a mess. When you cut a tree with the harvester they get stuck on the ground when you want to saw them in pieces.In the top right corner, did’nt try on other places. Please make the open spaces flatt.
I spent most of the day yesterday playing this map, this is a 4x un like some that say they are and are not. Serious amount of work is available right out of the chute. Not an easy map as there are many beautiful trees all over and placed in precarious spots, many close to fields. It is not a flat map, and I think it could be used for challenges. Give it a try.