Juotca Flat Map 16X V1.6

JUOTCA FLAT MAP 16X V1.6

Welcome to Juotca Flat Map 16X!
This massive, custom-built 16X map is designed to give you the ultimate large-scale farming experience. Below is an overview of what’s included:

Key Features:
1. Three Farm Silos – Two standard silos and one for storing liquids.
2. Farm Workshop – Equipped for vehicle painting and repairs.
3. Farm Productions – Multiple production facilities, including:
Farm Supply Plant, Seed Plant, Lime Plant, Diesel Plant, Herbicide & Liquid Fertilizer Plant, Forage Plant, Pig Food Plant
4. Production Points – All base-game production points plus new ones:
Winery, Wood Factory, Hemp Production Plant
5. Greenhouses – Produce a variety of crops, including:
Mushrooms, Rice Saplings, Vegetables, Hemp, Hydroponic crops, Fruit Orchard
6. Farm Pond & Water Systems – Includes water storage and a pumping station.
7. Sell Points – Multiple sell points spread across the map.
8. Rental Houses – Generate passive income by renting out properties.
9. Seven Rice Fields – Perfect for large-scale rice farming.
10. Grape & Olive Fields –Note: You’ll need to plant grapes and olives at the seedbed near the winery and olive oil plant.
11. Vehicle Traffic – Adds realism with moving traffic.
12. Pedestrian Traffic – Active pedestrian traffic in key areas, including:
Vehicle Shop, Market Area, Rental Houses Area, Farm Yard
13. Forest Area – Features dense spruce forests for logging.
14. Road Wetness Decals – Realistic wet road effects during rain.

Unique Gameplay Elements:
1. Some productions require maintenance, electricity supply, and workers to operate. This is a new feature I’m testing for the first time in FS25. Based on positive feedback from the community, I plan to apply this system to all productions in future updates.

🚜 Note:
You must buy the land to own any property installed on the map.

🌾 Happy farming on FS25 Juotca Flat Map 16X! 🌾

Important Note:
Some players experienced loading issues with previous versions of the 16X map. I have worked hard to optimize this update, making it lighter and more accessible on a wider range of computers.

How to Install:
Download the map, unpack it into your mod folder, and give it a try!

Changelog: +

I’d love to hear your feedback drop a comment and let me know your thoughts!
For more updates, follow me on YouTube (@juotcaModding6207) and subscribe if you enjoy my work.

Credits:

Map Author: Juotca (Calvince Juma)

Credits (Placeables):, Giants, Nuggzy, Nonscheff, FED, Holden, JaSo, MrHector, Ice Custom Modding, TyhaaEdition, Kyosho, samuraju1
Crooked Creek Modding, AUSTRIAMODDING SASCHA, Dogface, SBMODDING, jamie, Gusta, Bcbuhler Farms, Barbicha, ikas, ikasFunmodding DaModi,
Zoli708, DraxMods, Snakebizzle, OmaTana, Achimobil, Asylum Modding, User555, Miziuu.

Credits [Farm tools]
winston9587, Bcbuhler, AW, Small Coy, Das otto.

Original link (Modsfire)

3.5/5 - (58 votes)

Download mod

File File size
zip unPackMeFS25JuotcaFlatMap16Xv1.6.0 2 GB

You may also like...

Subscribe
Notify of
guest
92 Comments
Newest
Oldest Most Voted
chris

PF still not working, even on V1.6 of JUOTCA 16X.
After I have purchased field info, nothing displays and no additional field information is available, even after saving and re-loading. I really enjoy thee very large maps, Please provide a fix.
Thank you

Angel

Hi all, i would try this map but after laoding 51% it goes back to desktop and i saw this lines in the log.txt

2025-11-01 21:26:28.823 Error: GDM file has bad signature
2025-11-01 21:26:28.823 Error: DensityMap failed to load GDM file.
2025-11-01 21:26:28.823 Error: Can’t load resource ‘C:/Users/zzerr/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/data/densityMap_ground.png’.
2025-11-01 21:26:28.823 Error: Failed to load terrain detail layer ‘terrainDetail’.

lee

you have to make sure you have a good enough computer to support a big map

leeisliar

Says who?

SirAser

These size of maps won’t run on PC’s with less than 32GB RAM!

Jerry

Hay buddy,your map has a lot of bugs and trigger issues you need to fixed them on FS25JuotcaFlatMap16X and on FS25JuotcaFlatMap 4X

Juotca

Noted. Thanks.

Eric

Yes please, I also see trigger missing warning a lot, specially with the animals, in all the barns. will wait for an update, before i play the amp again.
It is a very nice map, which I realy like <3

Kern

This is a great large map. I have issues with Precision farming I sent you a solution to fix the issue like Dakota16x map fixed. PF is still not displaying proper data. Your png files are still to large. I have continue to play without a base game feature that I had waited for. This is a known issue and I sent you a solution that Dakota 16x used to fix their map. Their map displays soil types and other PF data, so they got it fixed. Maybe you can contact them or Giants so each person whom enjoys your 16x map can use PF as it was intended to be used. I play and enjoy all the additional crops you add. They make the base game so much more interesting. Just wished PF worked properly. Thanks for your work.

Fa13dar

SO was loving this map, its the first large map that actually works, other than AI issues but course play and auto drive solve that. after a couple of days play my harvesters no longer collect what they are cutting. If you watch it shows everything working, the cutting, the collecting but then nothing appears in the harvester and the amount stays at 0%

Russell

SAME RESULTS AFTER UPDATES

Russell

I do not have any mods loaded and only dlc. listed w/only macdon pack to load …goes to all shaaaaaaaaaaaaaaaaaaaaaders 229..or close to that and shows 100% LOADED…THEN AFTER ABOUT 2.5 MINUTES.IT POPS OUT..BACK TO DESKTOP…HELP!!!

GIANTS Engine Runtime 10.0.0 (41985) 64bit (Build Date: Sep 2 2025)
Copyright (c) 2008-2025, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2025, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2025
PID: 14908
Main System
 CPU: Intel(R) Xeon(R) CPU E5-1650 v2 @ 3.50GHz
 Virtual Cores: 12
 Memory: 28600 MB
 OS: Windows NT 11.0 64-bit
[DirectStorage] Configured for base game on a SSD drive
[DirectStorage] No GPU decompression for GDeflate
[DirectStorage] No GPU decompression for GDeflate
[DirectStorage] GDeflate Compression Support for ‘FileQueueHigh’ : DSTORAGE_COMPRESSION_SUPPORT_CPU_FALLBACK
[DirectStorage] GDeflate Compression Support for ‘FileQueueNormal’ : DSTORAGE_COMPRESSION_SUPPORT_CPU_FALLBACK
[DirectStorage] GDeflate Compression Support for ‘MemoryQueueRealtime’ : DSTORAGE_COMPRESSION_SUPPORT_CPU_FALLBACK
[DirectStorage] Init success
Physics System
 Version: 6.3.7
 Thread(s): 2
Audio System
 Driver: SoftMixer WASAPI Stereo
 Version: 2018.11
 Frequency: 48000
 Max. active sources: 256
Error: SLWrapper : Error: eErrorNoPlugins encountered in slInit
Render System
 Driver: Direct 3D 12
 Card Vendor: NVIDIA Corporation
 Renderer: NVIDIA Quadro K4000 3.0GB
 Revision: 161
 Driver version: 30.0.14.7298
 Driver version is outdated.
 Minimal required version is 31.0.15.3118.
 Hardware Feature Level : 11_0
 DirectX 12 AgilitySDK : 610
 Windowed Mode : off
 V-Sync : on
 Allow Tearing : off
 HDR : off
 Validation Layer : off
 Effective Window Size : 1920 x 1080px
 Effective Swap Chain Size : 1920 x 1080px
Started 3 threads for threadpool ‘GIANTS Render threadpool’
Hardware Profile
 Level: Custom Medium
 Recommended Window Size: 1280 x 720px
 UI Scaling Factor: 1.000000
 3D Scaling Factor: 1.000000
 View Distance Factor: 1.000000
 LOD Distance Factor: 1.000000
 Terrain LOD Distance Factor: 1.000000
 Foliage View Distance Factor: 1.000000
 Foliage LOD Distance Factor: 1.000000
 Displacement View Distance Factor: 1.200000
 Foliage Shadows: false
 Volume Mesh Tesselation Factor: 1.000000
 Tyre Track Segments Factor: 1.000000
 Shadow Quality: 1.000000
 Shadow Distance Quality: Medium
 Allow Shadow Focus Box: false
 Shadowmap Size: 1024
 Shadowmap Filter Size: 4
 Max. Number of Shadow Lights: 1
 Shader Quality: Medium
 Skip Mipmaps: 1
 Texture Filtering mode: Trilinear
 Reflection Map Ratio: 1.000000
 Terrain Quality: High
 MSAA: Off
 Post-process AA: TAA
 DLSS Quality: Off
 DLSS Frame Generation: Off
 AMD FidelityFx SR Quality: Off
 AMD FidelityFx SR 3.0 Quality: Off
 AMD FidelityFx SR 3.0 Frame Interpolation Mode: false
 Intel XeSS Quality: Off
 Intel XeSS Frame Generation: false
 DRS Quality: Off
 DRS Target FPS: 60
 Sharpness: 1.000000
 Max. Number of Lights: 128
 Max. Number of Dir Lights: 4
 Max. Number of Lights Per Cluster: 32
 SSAO Quality: Low
 Bloom Quality: Medium
 Depth-of-Field Quality: Default
 Lensflare Quality: Off
 Enable Texture Streaming: true
 Enable Envmap Blending: true
 Enable Dynamic Specular Envmap: false
 Atmosphere Quality: Medium
 Volumetric Fog Quality: Medium
 Max. Number of Volumetric Lights: 0
 Shading Rate Quality: Medium
 Texture Streaming Memory Budget: 3221225472
 Texture Streaming Downgrade Delay: 2000.000000
 Texture Streaming Target Texel-to-Pixel Ratio: 1.000000
 Shadow Filter Quality: PCF
 Shadow Denoising Quality: Off
 Intel VALAR Quality: Off
 Intel VALAR Power Mode: Low
 Screenspace Shadows Quality: Off
 Cloud Shadows Quality: Off
 Rain Amount Factor: 0.500000
 Shadow Buffer Pixel Quality: 8 Bit
 Screenspace Reflections Quality: Off
 Screenspace Reflections Upsampling Quality: Off
 Precipitation Quality: High
Input System
 Keyboard enabled
 Mouse enabled
 Gamepad/Joystick enabled
 Force Feedback disabled
[ImageDescIndexer] Loaded 23913 imageDescs from database
 Used Start Parameters:
  name FarmingSimulator2025
  exe x64/FarmingSimulator2025Game.exe
Platform: loading defaults
 Setting ‘Master Volume’: 0.000
 Setting ‘Is Train Tabbable’: true
 Setting ‘Radio Vehicle Only’: true
 Setting ‘Radio Active’: false
 Setting ‘Use Colorblind Mode’: false
 Setting ‘Easy Arm Control’: true
 Setting ‘Show Trigger Marker’: true
 Setting ‘Show Help Trigger’: true
 Setting ‘Show Field-Info’: true
 Setting ‘Invert Y-Look’: false
 Setting ‘Show Help Icons’: true
 Setting ‘Radio Volume’: 0.000
 Setting ‘Vehicle Volume’: 0.000
 Setting ‘Environment Volume’: 0.000
 Setting ‘Character Volume’: 0.000
 Setting ‘GUI Volume’: 0.000
 Setting ‘Game Volume While Not In Focus’: 0.000
 Setting ‘Master Volume’: 0.000
 Setting ‘Music Volume’: 0.000
Farming Simulator 25
 Version: 1.11.0.1 b35455
 Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr ea da fi no sv fc uk vi id
 Language: en
 Time: 2025-10-08 05:43:36
 ModDesc Version: 101
 Mod Directory: C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/
Available dlc: (Hash: a910fbe59bd919187cacbfc7b63ec5a6) (Version: 1.1.0.0) pdlc_macDonPack
Available dlc: (Hash: 95d055376b55e28f88745e594194d1cd) (Version: 1.2.0.0) pdlc_nexatPack
Available dlc: (Hash: 3962a7fc5d04a05a1685171dd595f8e5) (Version: 1.2.0.0) pdlc_plainsAndPrairiesPack
dataS/character/playerAnimations/animations.i3d (306.05 ms)
dataS/character/playerAnimations/animationsVehicleCharacter.i3d (2.37 ms)
dataS/character/playerAnimations/animationsPedestrians.i3d (58.61 ms)
Available mod: (Hash: a7d98758eb319453a27e0784225cc02e) (Version: 1.5.0) FS25_JuotcaFlatMap16X
Warning: Duplicate l10n entry ‘1fillType_compost’ in ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/language/l10n_en.xml’. Ignoring this definition.
2025-10-08 05:44:30.187  Info: Starting singleplayer game…
2025-10-08 05:44:30.285  Info: Loaded “vehicle” specializations
2025-10-08 05:44:30.309  Info: Loaded “placeable” specializations
2025-10-08 05:44:30.312  Info: Loaded “handTool” specializations
2025-10-08 05:44:30.330  Loaded vehicle types
2025-10-08 05:44:30.333  Loaded placeable types
2025-10-08 05:44:30.334  Loaded handTool types
2025-10-08 05:44:30.337  Info:  Loaded construction brush types
2025-10-08 05:44:30.339  Load dlc: pdlc_macDonPack
2025-10-08 05:44:30.340  Load mod: FS25_JuotcaFlatMap16X
2025-10-08 05:44:30.343 FS25_JuotcaFlatMap16X: FillType limit increased to 1024
2025-10-08 05:44:30.511  Register configuration ‘baseColor’
2025-10-08 05:44:30.511  Register configuration ‘vehicleType’
2025-10-08 05:44:30.511  Register configuration ‘component’
2025-10-08 05:44:30.511  Register configuration ‘design’
2025-10-08 05:44:30.511  Register configuration ‘designColor’
2025-10-08 05:44:30.511  Register configuration ‘design2’
2025-10-08 05:44:30.511  Register configuration ‘designColor2’
2025-10-08 05:44:30.511  Register configuration ‘design3’
2025-10-08 05:44:30.511  Register configuration ‘designColor3’
2025-10-08 05:44:30.511  Register configuration ‘design4’
2025-10-08 05:44:30.511  Register configuration ‘designColor4’
2025-10-08 05:44:30.511  Register configuration ‘design5’
2025-10-08 05:44:30.511  Register configuration ‘designColor5’
2025-10-08 05:44:30.511  Register configuration ‘design6’
2025-10-08 05:44:30.511  Register configuration ‘designColor6’
2025-10-08 05:44:30.511  Register configuration ‘design7’
2025-10-08 05:44:30.511  Register configuration ‘designColor7’
2025-10-08 05:44:30.511  Register configuration ‘design8’
2025-10-08 05:44:30.511  Register configuration ‘designColor8’
2025-10-08 05:44:30.511  Register configuration ‘design9’
2025-10-08 05:44:30.511  Register configuration ‘designColor9’
2025-10-08 05:44:30.511  Register configuration ‘design10’
2025-10-08 05:44:30.511  Register configuration ‘designColor10’
2025-10-08 05:44:30.511  Register configuration ‘design11’
2025-10-08 05:44:30.511  Register configuration ‘designColor11’
2025-10-08 05:44:30.511  Register configuration ‘design12’
2025-10-08 05:44:30.511  Register configuration ‘designColor12’
2025-10-08 05:44:30.511  Register configuration ‘design13’
2025-10-08 05:44:30.511  Register configuration ‘designColor13’
2025-10-08 05:44:30.511  Register configuration ‘design14’
2025-10-08 05:44:30.511  Register configuration ‘designColor14’
2025-10-08 05:44:30.511  Register configuration ‘design15’
2025-10-08 05:44:30.511  Register configuration ‘designColor15’
2025-10-08 05:44:30.511  Register configuration ‘design16’
2025-10-08 05:44:30.511  Register configuration ‘designColor16’
2025-10-08 05:44:30.614  Register configuration ‘color’
2025-10-08 05:44:30.619  Register configuration ‘ai’
2025-10-08 05:44:30.619  Register configuration ‘animation’
2025-10-08 05:44:30.621 data/shared/ai/trafficCollision.i3d (2.18 ms)
2025-10-08 05:44:30.625  Register configuration ‘inputAttacherJoint’
2025-10-08 05:44:30.627  Register configuration ‘attacherJoint’
2025-10-08 05:44:30.631  Register configuration ‘automaticArmControlForwarder’
2025-10-08 05:44:30.632  Register configuration ‘automaticArmControlHarvester’
2025-10-08 05:44:30.639  Register configuration ‘baler’
2025-10-08 05:44:30.639  Register workAreaType ‘BALER’
2025-10-08 05:44:30.680  Register configuration ‘wrappingColor’
2025-10-08 05:44:30.680  Register configuration ‘wrappingAnimation’
2025-10-08 05:44:30.688  Register configuration ‘multipleItemPurchaseAmount’
2025-10-08 05:44:30.689  Register workAreaType ‘COMBINECHOPPER’
2025-10-08 05:44:30.689  Register workAreaType ‘COMBINESWATH’
2025-10-08 05:44:30.720  Register configuration ‘consumable’
2025-10-08 05:44:30.720  Register configuration ‘consumable2’
2025-10-08 05:44:30.724  Register configuration ‘cover’
2025-10-08 05:44:30.726  Register workAreaType ‘CULTIVATOR’
2025-10-08 05:44:30.727  Register workAreaType ‘CUTTER’
2025-10-08 05:44:30.727  Register workAreaType ‘HAULMDROP’
2025-10-08 05:44:30.735  Register configuration ‘cylindered’
2025-10-08 05:44:30.744  Register configuration ‘dischargeable’
2025-10-08 05:44:30.766  Register configuration ‘enterablePassenger’
2025-10-08 05:44:30.773  Register configuration ‘fillUnit’
2025-10-08 05:44:30.790  Register configuration ‘fillVolume’
2025-10-08 05:44:30.790  Register configuration ‘folding’
2025-10-08 05:44:30.791  Register workAreaType ‘FORAGEWAGON’
2025-10-08 05:44:30.801  Register configuration ‘frontloader’
2025-10-08 05:44:30.801  Register workAreaType ‘FRUITPREPARER’
2025-10-08 05:44:30.802  Register configuration ‘groundAdjustedNode’
2025-10-08 05:44:30.803  Register configuration ‘handToolHolder’
2025-10-08 05:44:30.823  Register configuration ‘liftableAxle’
2025-10-08 05:44:30.823  Register configuration ‘beaconLight’
2025-10-08 05:44:30.825  Register configuration ‘logGrab’
2025-10-08 05:44:30.830  Register configuration ‘motor’
2025-10-08 05:44:30.867  Register workAreaType ‘MULCHER’
2025-10-08 05:44:30.873  Register workAreaType ‘MOWER’
2025-10-08 05:44:30.881  Register configuration ‘pipe’
2025-10-08 05:44:30.883  Register configuration ‘plow’
2025-10-08 05:44:30.883  Register workAreaType ‘PLOW’
2025-10-08 05:44:30.883  Register workAreaType ‘PLOWSHARE’
2025-10-08 05:44:30.886  Register configuration ‘powerConsumer’
2025-10-08 05:44:30.898  Register workAreaType ‘RIDGEFORMER’
2025-10-08 05:44:30.898  Register configuration ‘ridgeMarker’
2025-10-08 05:44:30.898  Register workAreaType ‘RIDGEMARKER’
2025-10-08 05:44:30.899  Register configuration ‘roller’
2025-10-08 05:44:30.899  Register workAreaType ‘ROLLER’
2025-10-08 05:44:30.900  Register workAreaType ‘SALTSPREADER’
2025-10-08 05:44:30.909  Register configuration ‘slopeCompensation’
2025-10-08 05:44:30.910  Register workAreaType ‘SOWINGMACHINE’
2025-10-08 05:44:30.915  Register workAreaType ‘SPRAYER’
2025-10-08 05:44:30.931  Register workAreaType ‘STONEPICKER’
2025-10-08 05:44:30.945  Register workAreaType ‘STUMPCUTTER’
2025-10-08 05:44:30.955  Register workAreaType ‘TEDDER’
2025-10-08 05:44:30.959  Register configuration ‘tensionBelts’
2025-10-08 05:44:30.963  Register configuration ‘trailer’
2025-10-08 05:44:30.965  Register configuration ‘treeSaplingType’
2025-10-08 05:44:30.982  Register configuration ‘variableWorkWidth’
2025-10-08 05:44:30.982  Register configuration ‘vineCutter’
2025-10-08 05:44:30.987  Register workAreaType ‘WEEDER’
2025-10-08 05:44:30.988  Register configuration ‘wheel’
2025-10-08 05:44:30.988  Register configuration ‘rimColor’
2025-10-08 05:44:31.008  Register configuration ‘winch’
2025-10-08 05:44:31.015  Register workAreaType ‘WINDROWER’
2025-10-08 05:44:31.024  Register configuration ‘woodContainer’
2025-10-08 05:44:31.040  Register workAreaType ‘DEFAULT’
2025-10-08 05:44:31.040  Register workAreaType ‘AUXILIARY’
2025-10-08 05:44:31.040  Register configuration ‘workArea’
2025-10-08 05:44:31.040  Register configuration ‘workMode’
2025-10-08 05:44:31.078  Register configuration ‘incomePerHour’
2025-10-08 05:44:31.078  Register configuration ‘solarPanels’
2025-10-08 05:44:31.490 data/shared/assets/marker/navigationMarker.i3d (22.83 ms)
2025-10-08 05:44:37.506  Info: Loading ConnectionHoses from ‘data/shared/connectionHoses/connectionHoses.xml’
2025-10-08 05:44:37.546 data/shared/connectionHoses/hoses.i3d (39.61 ms)
2025-10-08 05:44:37.558 data/shared/connectionHoses/connectors.i3d (11.77 ms)
2025-10-08 05:44:37.560 data/shared/connectionHoses/hoseMaterialHolder.i3d (1.90 ms)
2025-10-08 05:44:37.565 data/shared/connectionHoses/electricType2/electricType2.i3d (5.74 ms)
2025-10-08 05:44:37.573 data/objects/consumables/baleNet/baleNet.i3d (7.34 ms)
2025-10-08 05:44:37.580 data/objects/consumables/baleTwine/baleTwine.i3d (6.62 ms)
2025-10-08 05:44:37.591 data/objects/consumables/baleWrap/raniPlast/raniPlast.i3d (10.70 ms)
2025-10-08 05:44:37.626 data/objects/riceSaplings/saplingBox/saplingBox.i3d (35.36 ms)
2025-10-08 05:44:37.640 data/effects/unload/particle/potato/potato.i3d (4.96 ms)
2025-10-08 05:44:37.643 data/effects/unload/particle/sugarBeet/sugarBeet.i3d (3.55 ms)
2025-10-08 05:44:37.647 data/effects/unload/particle/beetroot/beetroot.i3d (3.60 ms)
2025-10-08 05:44:37.650 data/effects/unload/particle/carrot/carrot.i3d (3.60 ms)
2025-10-08 05:44:37.654 data/effects/unload/particle/parsnip/parsnip.i3d (3.59 ms)
2025-10-08 05:44:37.664  Info: Loaded fruit type ‘WHEAT’ from ‘data/foliage/wheat/wheat.xml’
2025-10-08 05:44:37.665  Info: Loaded fruit type ‘BARLEY’ from ‘data/foliage/barley/barley.xml’
2025-10-08 05:44:37.667  Info: Loaded fruit type ‘CANOLA’ from ‘data/foliage/canola/canola.xml’
2025-10-08 05:44:37.669  Info: Loaded fruit type ‘OAT’ from ‘data/foliage/oat/oat.xml’
2025-10-08 05:44:37.671  Info: Loaded fruit type ‘MAIZE’ from ‘data/foliage/maize/maize.xml’
2025-10-08 05:44:37.672 C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/effects/lavender/particle/lavender.i3d (17.05 ms)
2025-10-08 05:44:37.672  Info: Loaded fruit type ‘SUNFLOWER’ from ‘data/foliage/sunflower/sunflower.xml’
2025-10-08 05:44:37.674  Info: Loaded fruit type ‘SOYBEAN’ from ‘data/foliage/soybean/soybean.xml’
2025-10-08 05:44:37.675  Info: Loaded fruit type ‘POTATO’ from ‘data/foliage/potato/potato.xml’
2025-10-08 05:44:37.677  Info: Loaded fruit type ‘RICE’ from ‘data/foliage/rice/rice.xml’
2025-10-08 05:44:37.678  Info: Loaded fruit type ‘RICELONGGRAIN’ from ‘data/foliage/riceLongGrain/riceLongGrain.xml’
2025-10-08 05:44:37.680  Info: Loaded fruit type ‘SUGARBEET’ from ‘data/foliage/sugarbeet/sugarbeet.xml’
2025-10-08 05:44:37.682  Info: Loaded fruit type ‘SUGARCANE’ from ‘data/foliage/sugarcane/sugarcane.xml’
2025-10-08 05:44:37.683  Info: Loaded fruit type ‘COTTON’ from ‘data/foliage/cotton/cotton.xml’
2025-10-08 05:44:37.685  Info: Loaded fruit type ‘SORGHUM’ from ‘data/foliage/sorghum/sorghum.xml’
2025-10-08 05:44:37.687  Info: Loaded fruit type ‘GRAPE’ from ‘data/foliage/grape/grape.xml’
2025-10-08 05:44:37.689  Info: Loaded fruit type ‘OLIVE’ from ‘data/foliage/olive/olive.xml’
2025-10-08 05:44:37.690  Info: Loaded fruit type ‘POPLAR’ from ‘data/foliage/poplar/poplar.xml’
2025-10-08 05:44:37.692  Info: Loaded fruit type ‘BEETROOT’ from ‘data/foliage/beetRoot/beetRoot.xml’
2025-10-08 05:44:37.694  Info: Loaded fruit type ‘CARROT’ from ‘data/foliage/carrot/carrot.xml’
2025-10-08 05:44:37.695  Info: Loaded fruit type ‘PARSNIP’ from ‘data/foliage/parsnip/parsnip.xml’
2025-10-08 05:44:37.697  Info: Loaded fruit type ‘GREENBEAN’ from ‘data/foliage/greenBean/greenBean.xml’
2025-10-08 05:44:37.699  Info: Loaded fruit type ‘PEA’ from ‘data/foliage/pea/pea.xml’
2025-10-08 05:44:37.700  Info: Loaded fruit type ‘SPINACH’ from ‘data/foliage/spinach/spinach.xml’
2025-10-08 05:44:37.702  Info: Loaded fruit type ‘GRASS’ from ‘data/foliage/grass/grass.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘OILSEEDRADISH’ from ‘data/foliage/oilseedRadish/oilseedRadish.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘ALFALFA’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/alfalfa/alfalfa.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘CHICKPEAS’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/chickpeas/chickpeas.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘HEMP’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/hemp/hemp.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘HOPS’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/hops/hops.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘LAVENDER’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/lavender/lavender.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘LENTILS’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/lentils/lentils.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘LINSEED’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/linseed/linseed.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘MILLET’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/millet/millet.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘MUSTARD’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/mustard/mustard.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘POPPY’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/poppy/poppy.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘RYE’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/rye/rye.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘TOBACCO’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/tobacco/tobacco.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘ONION’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/onion/onion.xml’
2025-10-08 05:44:37.703  Info: Loaded fruit type ‘PEANUT’ from ‘C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/foliage/peanut/peanut.xml’
2025-10-08 05:44:37.749  Warning (C:/Users/Owner/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap16X/map/config/animalFood.xml): FillType ” not defined. Ignoring it
2025-10-08 05:44:37.756 data/objects/bales/roundbales/roundbale125/roundbale125.i3d (17.37 ms)
2025-10-08 05:44:37.762 data/objects/bales/roundbales/roundbale150/roundbale150.i3d (5.65 ms)
2025-10-08 05:44:37.767 data/objects/bales/roundbales/roundbale180/roundbale180.i3d (5.58 ms)
2025-10-08 05:44:37.767 Error (script): Entity ‘LOADING’ for ‘object’ has invalid type in method ‘getMaterial’.
2025-10-08 05:44:37.767 
Script error in getMaterial: Error (script): Entity ‘LOADING’ for ‘object’ has invalid type in method ‘getMaterial’.

LUA call stack:
 =[C]:-1 getMaterial
 =dataS/scripts/fillTypes/FillTypeDesc.lua:203 particleShapeI3DFileLoaded
 =dataS/scripts/i3d/I3DManager.lua:138 loadSharedI3DFileAsyncFinished

MultiHasl

It does not matter what mods you use since your pc/laptop isnt compatible to a 16x map.

My laptop. CPU: Intel(R) Core(TM) i9-9980HK CPU @ 2.40GHz
 Virtual Cores: 16
 Memory: 32516 MB
 OS: Windows NT 11.0 64-bit
Render System
 Driver: Direct 3D 12
 Card Vendor: NVIDIA Corporation
 Renderer: NVIDIA Quadro RTX 4000 7.8GB
 Revision: 161
 Driver version: 32.0.15.8092
 Driver version is up to date.
 Hardware Feature Level : 12_1
 DirectX 12 AgilitySDK : 610

You need 32GB Ram to play on a 16x map efficently.

TrevorPhilips

how the fucking hell do you know if their pc is compatible or not? Did you build it or buy it for them? No you didn’t, I wish idiots like you would stop thinking you know what’s best to run maps. I don’t believe anyone needs a 32 gb vram graphics card to run 16x maps.

SirAser

No-one is talking about 32GB RAM ON GRAPHICSCARD?!!! (12GB should be enough)
But you need at least 32GB RAM in your PC(installed on your motherboard!), if you wanna run 16x maps!!

Last edited 3 months ago by SirAser
HyDrOpOnIc1987

Hi, after about an hour of playing on the map, all sound and music disappeared. Was really weird as I thought something shorted out or my audio connection died, but the second I went back to main menu I got sound back. So it’s the map causing it as far as I know. Only have a few mods active from the mod hub, so shouldn’t be a mod conflict IMO.

Jim

I’ve had this happen but only when I use the Volvo VNX from the base game.

WhiteShadow

Mine is still crashing unfortunately. Same as all other 16x maps. Any other map loads fine

SirAser

Sounds like the 16GB RAM-issue – upgrade to 32GB, if you wanna play 16x Maps!

Julian

Bonjour
Désolé mais le chargement de la map se bloque à 8/8 des shaders
Idem pour la map x4
Bien amicalement
Julian

Juotca

Thank you.

spacegirl

its not an empty map though is it.

James Martin

Needs a soil map fix for PF to work properly I think. I can’t get soil samples

Мариян

Hello, the map is unique, if there was an auto drive it would be even more fun.

Bob

Hi, Is there any chance you can remove the bollards from every junction. Or make them so they dont collide with passing equipment. Thanks in advance.

paul

Can you also upgrade the pallat stock from the sugermill from 10k to 50k

paul

Goodmorning question can you level up the ethanol production and the distellery can not take the pallets of the yeast.

Russell L Gulley

seems to have several folage errors and 2025-02-27 21:21 Error: failed to create placed resource (ImageAllocation)
2025-02-27 21:21 Warning: Texture reallocation failed
2025-02-27 21:21 Error: failed to create placed resource (ImageAllocation)
2025-02-27 21:21 Error: failed to create placed resource (ImageAllocation)
2025-02-27 21:21 Error: failed to create placed resource (ImageAllocation)
2025-02-27 21:21 Error: failed to create placed resource (ImageAllocation)
2025-02-27 21:21 Error: failed to create placed resource (ImageAllocation)
2025-02-27 21:21 Error: failed to create placed resource (ImageAllocation)

also error stated above …4x loasd nicely if you load map twice…then add your mods 3rd time…4x is very clean nicely arranged..I have confidence 16x will be the same…and amlooking to play 16x in near future..nice job overall

александр

карта не грузится как решить проблему

Mardinli

Why can’t the 16x map open even though the 4x map opens? I tried another map again. The room was 16x. The room was not opened. There must be a logical explanation for this.

Paulo

Chega a 100 por cento e trava…

adamek661

błąd robi dem w dacie

adamek661

bez zmian reszta zostaníe

adamek661

zmien dem map w dacje z 8x na 4x i sje otworzy, ale nie pograsz bo mapa sje skurczy, a reszta zo powiedział:

Shane Aaron Brandish

could you add the canabis filltype to this map from rivewrbend springs canabis edittion thanks

Juotca

now you have cannabis (hemp) in version 1.3

Ufovivax

tried to play this map again and it’s still not loading.
gives an error warning at 99% and shuts down the game

estas82

crash 100% load !!! PC spec. r5 5600 4.5ghz, 48gb ram rx6800 16gb vram. Maps gut bad not work 🙁

Shatek

Hi. Just recently I bought another 16gb of RAM and this card started up. 

Some Farmer

This map runs great on my PC. Loads in no time. But the map is completely empty with no placeables or anything. And where’s the previous version gone? lol

Pit

Same here, have you seen any causes or fixes for this

Some Farmer

Sorry, I have not. All of the dependencies appear to have been included but for some reason they don’t load into the map at run time. It’s a shame because it it’s a nice map. He’s done a good job of it. It’s a little clinical in places but loaded with features.
 
The previous version actually ran surprisingly well for a 16x, but lower spec PCs are going to struggle just because of its sheer size.

ChrisGeek

Hello, I have 48GB of memory and some graphics card at 16 GB and this card still does not open, the problem is elsewhere ………

H2LYF

I’m running a 8GB RTX 2080 and 32GB ram w/ no issues on an Intel i7..

Roman

Nowadays RAM 32 GB is a completely common and inexpensive thing. If you can afford to buy the game FS 25 then buying a 32 GB card is not a problem at all

Tuncay

I think 32 gb ram is required to play the map. Not everyone has that kind of ram. Please correct.

frustrated farmer

I have 32Gb of ram, and 8GB video card, but it still will not load.

frustrated farmer

each version of this 16x map stops at 99% and just crashes after waiting 2 min + — has this been tested of other computers, or just yours? Do you need a $2000 plus system, with 12GB of video ram, and 64GB memory? If so, then please put in disclaimers that you do not need the recomended specs of fs25, but a expensive gaming system with $800 + video card

Mardinli

I started version 1.2 in both easy mode and farm manager. It stops at 99%. Please find a solution for this.

ChrisGeek

1.2 crash at 99% !!!!!!!

Cony

I started the game as farm manager. But the map does not open at all and remains at 99%. I hope you fix it. Thanks

Chris

I harvested wheat field and sold both new farmer fields and bought the bigger field above and tried to harvest to discover it wont give auto lines to manualy harvest or harvest on its own useing a worker on any of the bigger fields , hopfully you can fix it and i will give it another try . pc is rysen 7 7800x3d , rtx 4070 ti super , 32gb ram on rog strix board so it should run this flawlessly . fingers crossed you can fix it ! also noticed i had it get stuck at 98% but it was a mod conflict and when i tried without the conflicting mod it booted right in quickly .

Shatek

Hello. Which mod caused the conflict? 

Casey

Did you ever find a fix for the no auto lines and no field detected on bigger fields by chance?

Thomas

I noticed when it was loading that there was a ton of errors with the dairy. I tried loading it into giants editor to delete the dairy but it crashes giants editor

Corsa

I did some further testing on 3 of my different PCs. All 3 PCs ran FS22 absolutely fine.
i5-9400f 8gb ram would not load
i7-6700 16gb ram would not load
i7-12700k 32gb ram loads great

Corsa

Updating my comment as 1.2 has released.
Same as above. The PCs with 16gb or less stuck at 99%.
Plays really good on my high end PC.

frustrated farmer

so I guess you need a intel 600 cpu to run this map

frustrated farmer

$600 + cpu

Corsa

From all the comments I’m reading and my own testing (I have 5 computers because I’m a PC nerd) it appears you need at least 32GB. As a disclaimer my weaker PCs did load other 16x (Hubbard is my favorite) but had performance issues. We should expect GE10 to be more demanding in game but it should not affect initial load into map. Happy I built 4080/12700K before launch but sad others can’t enjoy. 16x maps are the best!

frustrated farmer

I am a pc nerd as well, I have 1 customer built desktop, 32GB ram, and 8Gb GPU it is intermittant loading, but it will not load on my rog strix g17, R9 5 GHZ, but it only has 16GB RAM, but a 8GB GPU—I have not tested on my lonovo legion laptop

marlboroman1974

no problems running on my RIG
Intel i9-10900k
3.7 GHZ
Ram 64GB
GeForce RTX 2060

Tim

Same problem on the latest version. I also give up.
Altough I was really curious about the feature that you need workers for factories!

Garry

Hi Juotca, just tried the new update 1.1, unfortunately same old issue as before, waited for 15 minutes before having to reboot my system. This is not a graphic problem! It is an Issue in the way the Map not loading. If 99% of the comments being made are “this map only loads to 99%” and only two comments saying it is fine on my laptop! And one of those is yours what is that telling you? Any way I have wasted to much of my time on this my friend, I am going back to Maps that are properly tested and finished. I have given you my system spec’s which are more than capable of running a 16x Map in the hope that this will help, happy farming.

Intel(R) Core (TM) i5-9600K CPU @ 3.70GHz 16Gb

Juotca

I think Giant has not set the fs 25 game to synchronize with the RAM of different PC, so far
it is using 26 GB of my RAM. Let’s wait for the giant update or any other x16 map to test. Sorry.

Rana

hey, I don’t know how to unpack the mod can you make it where I don’t have to unpack it like the rest of your maps, please thanks or show how to unpack it in a video

Mardinli

The same problem persists in version 1.1 of the map. The map remains at 99%. My computer specifications. 8 GB ram, Intel(R) Core(TM) i5-3340 CPU @ 3.10GHz 3.30GHz 64 bit Windows 10.

Any map can be played on a computer with these features. There is a problem with your map. Please fix it, or stop making maps.

Corsa

Your cpu barely meets Giants minimum requirements, based on a 1x map.
I would be very interested to see everyone post their PC specs and if they can load it or not. So far two mid-high machines are loading no problem.
FS25 is more demanding than FS22, I guess upgrade the potato, or stop making posts.

H2LYF

I’m running an i5 w/ 2080(8GB mem), 32GB RAM and 2TB SSD on a laptop, takes 3 mins to load… bottlenecks at 55-60% and again at 99%, but still loads w/ no issue and all my graphics are set to Ultra…runs me around 65-70fps and about 55% utilization on all mechanics, might be a setting for you maybe?

Tim

same problem here. Stuck at 99%. Waited 10min. Ended up with rebooting pc… 🙁

Gaby

Same thing for me stuck a 99%

Toby

Same issue here

Shatek

hello. I have a problem too. the game hangs at 99%. I have 16 GB of RAM, SSD and an i5 9600kf processor

Shatek

I forgot to write that the video card is 3060 12 GB 

Corsa

Loaded up fast and got right into your map, it’s a great map thank you!
I don’t know if it’s a computer issue for some because 16x takes a lot of processing.
I imagine it doesn’t matter but for reference I have a 4070ti with a i7-12700K and it loaded up in 30 seconds.

Juotca

Thanks for confirming that it loads on your laptop to 100%. Yea, on my laptop, it loads without problem, mine is rog16 ultra 9 with rtx 4070 studio.

H2LYF

1/16/2025 – Error: Cannot add fillType “ROADSALT” to selling station “Selling Station” as it has no price defined

 Error: Failed to open xml file ‘D:/FS25 Mods/FS25_R3_HarvestProfit/D:/FS25 Mods/FS25_JuotcaFlatMap16X/pallets/woodPallet.xml’

 Warning: Unknown FillType ‘SUN’ in fillTypeCategory ‘PIECE’!
 Warning: Unknown FillType ‘WIND’ in fillTypeCategory ‘PIECE’!
 Warning: Unknown FillType ‘JUICE’ in fillTypeCategory ‘PRODUCT’!
 Warning: Unknown FillType ‘PIZZA’ in fillTypeCategory ‘PRODUCT’!
 Warning: Unknown FillType ‘WHISKY’ in fillTypeCategory ‘PRODUCT’!
 Warning: Unknown FillType ‘PIZZA’ in fillTypeCategory ‘SELLINGSTATION_PRODUCTSFOOD’!
 Warning: Unknown FillType ‘WHISKY’ in fillTypeCategory ‘SELLINGSTATION_PRODUCTSFOOD’!

Juotca

Thanks for your feedback. Errors fixed in v1.1. Follow me @juotcaModding6207.

H2LYF

No problem….. loaded up v1.1 only saw these two errors w/ leading lines….might have lost their “linking” in the update, did a fresh install and new save, was the only thing I found….
2025-01-17 08:54 data/placeables/brandless/productionPointsGeneric/oilMill/oilMillProps.i3d (35.02 ms)
2025-01-17 08:54 Error: i3d ‘data/shared/assets/marker/markerIcons.xml’ could not be found.

2025-01-17 08:54 D:/FS25 Mods/FS25_JuotcaFlatMap16X/placeables/JD_ProductionPoints/models/JD21_HempFactory/factory/props.i3d (16.26 ms)
2025-01-17 08:54 Error: I3D file ‘data/shared/assets/marker/markerIcons.xml’ not found.

ALSO, running i5 w/ 2080(8GB mem), 32GB RAM and 2TB SSD on a laptop, takes 3 mins to load… bottlenecks at 55-60% and again at 99%, but still loads w/ no issue and all my graphics are set to Ultra…runs me around 65-70fps and about 55% utilization on all mechanics, just thought you should know since I see all these comments for can’t load….

Mardinli

The map is stuck at 99%. The game does not open. Please take care of it. Thank you.

Garry

Hi Juotca, I’m having the same problem as Rana, loads 99% and just hangs, understand it’s a large file/map and will take time to load but after 15 minutes everything frozed, I tryed again without any Mods install shame result! it would be nice if this could be fixed, please keep up all your hard work and I look forward to an update.

Juotca

On my side, it loads to 100%. Yes it sticks at 99% but within less than 30 second on my side, it hits 100%

Garry

Hi Juotc, thanks for replying so quickly, I am use to running large map’s from 4x all the way to 64x on FS22, I understand how long they can take to load, this map clearly has issue loading, it crashes the game were upon I must reboot, I have even downloaded the map form a different site with the same result (stuck 99%). It maybe loading for you but there are many other players having the same issue, maybe it would be advisable to revisit the map ascertain if there is a problem with the map. As I said I very much look forward to the update. Happy farming my friend.

LongTime FS gamer since FS09

I have played you previous maps, and have no issues. But this map only goes to 99%, and will not load. I have tried with no mods, and also reduced my video settings since it is a 16x map, but it still only loads to 99%

Juotca

It loaded successfully on my laptop, rog16 ultra 9 4070 rtx studio. But in version 1.1 I have done some little tweaks to lower the standard pixel for density map fruit and density map height from 16384 pix to 8192 pix low computing resources. Try it out and let me know. Thank you.

92
0
Would love your thoughts, please comment.x
()
x