
Changed the cuttable trees are chosen randomly to provide more variety in deadwood missions.
The new missions with other trees also have different names, such as: Storm damage or tree cutting.
The mission trees have been given extra hotspots. –> can be changed in advancedDeadwoodMission.lua –>
Line 6: ‘DeadwoodMissionOverwrite.showTreeHotSpot = true’ –> change from true to false
The mod currently only works in single-player mode.
Extended Mission Info from Ifko[nator] is recommended.
Credits:
[AGDM]Haubi






I played this for short time as it crashed my pc looked nice but wont be using it again.
Thank you for your time on this mod, I will try it ASAP. I am amoung the ones who enjoy doing the deadwood contracts and take the extra time to bring the wood to a production to make full use of the contract but sometimes they are a real pain to find and/or collect in certain area. I started “role playing” before a contract in an area that the owner would hire me to clean the area and get rid of the small bushy trees (forgot the name) and clean the ground to make the deadwood contract easier for me in the future.
Do you think it is possible to do like in FS22 that when you end the contract only the trees that remains in the area (red circle) disapear?