
A trailing chase camera for vehicles — the camera lags behind through turns and then eases back into place, the way the chase cameras in GTA V or Forza Horizon behave.
The stock FS25 vehicle camera is rigidly parented to the chassis: it yaws 1:1 with the vehicle, so it snaps around instantly the moment the vehicle turns. This mod decouples it and springs it back, giving a smooth, weighted follow instead.
Important: the camera reacts to the vehicle’s actual heading through the world, not to the steering-wheel angle. It never swings while you are stationary, and it never leans into a corner merely because you turned the wheel — it trails because you actually changed direction.
- Camera trails the vehicle’s real heading with spring damping
- Lags into turns, eases back to centre on the straights
- Fades in with speed — no swinging while parking or pivoting in place
- Optional automatic 180° flip when reversing
- Works with the outside camera and the cab camera
- Manual mouse-look still works; trailing rides on top of wherever you pan
- Quick toggle keybind (default: numpad
.)
All settings live in the vanilla Settings menu, under Trailing Camera.
| Setting | What it does |
|---|---|
| Enable Trailing Camera | Master on/off |
| Trail Outside Camera | Apply trailing to the outside (third-person) camera |
| Swing Amount | How far the camera drifts out of centre during a turn |
| Return Smoothness | How the camera settles back — snappy vs floaty |
| Swing Limit | Hard cap on the maximum drift angle |
| Flip When Reversing | Rotate the camera 180° when driving in reverse |
- PC / Mac only. This is a Lua script mod, so it will not run on consoles.
- Singleplayer and multiplayer (
multiplayer supported="true"). Camera behaviour is client-side. - Stores nothing in your savegame — safe to add or remove at any time.
The settings UI is translated into all 23 languages Farming Simulator ships with.
Known limitation: the preset values inside the dropdowns (e.g. Normal, Snappy, Floaty) are still hardcoded in English, even though the setting names themselves are fully localized. PRs welcome.
Credits:
talontownsend
