
A special thank you to LegacyAg, who originally built his placeables based on the eastern farm specifically for this map. Special thank you’s to No Creek, Antler22, CBJ, Row Crop Special, and Lancyboi, among many others I’m failing to remember, as well as all my testers!
Changelog: +
V1.0
1. Updated Collisions
2. Added sleep triggers
3. Two more ag bags made functional with loading/unloading markers
4. Front left door on freestall not opening when owning farm
5. Removed dry_corn (will add this in future maps)
6. Remove foliage from inside garage
7. Removed duplicate alfalfa registry
8. Adjusted farmland IDs
9. Adjusted harvestore trigger marker
10. Create new download link
11. Hired workers recognize grass fields now (except strip fields)
12. Adjust marker locations
13. Adjust Animal Food ingredients (now more like base game but with corn stalks and soybean straw available)
14. Add Antler’s soybean textures
15. Update file size as best as I can
16. Adjusted fuel triggers
17. Triticale added (Can be mowed into grass at the moment)
18. Milk Sell trigger fixed
19. Store Trigger added
20. Big Square corn stalk and soybean straw bales added
21. Adjusted traffic splines
22. Harvestore triggers work – you need BSL’s forage blower
23. Pig triggers adjusted for food and straw
24. Grain bins now purchased with NE Farm plus have collisions now
25. Additional modded straw blower
26. Back bunker collision fixed
27. Corn stalk swath increased in height
28. Corrected road lines to match real life
29. Red gates open farther now
30. FPS issues around NW dairy fixed (I think?)
31. Traffic now goes at the same speed, no more traffic jams
32. Heifer barn buy trigger adjusted away from door
33. More Decorations added.
34. New lime textures added
35. Adjusted sounds
NEW SAVE GAME REQUIRED
Mod Conflicts:
Default Types mod (conflicts with manure)
Manure System mod
Possibly Valmetal Spreaders (this is not a map issue, I believe it is a trigger issue on the spreaders – but could be wrong)
Possibly contracts mods, but this is untested
Mod Suggestion:
For harvestores, use this forage blower: International 56 blower
There are built in straw blowers for corn stalks and soybean bales (edits of base game straw blowers).
NOTE: You can now use straw bales rather than relying on the straw blowers!
Credits:
MRG Mapping
Downloaded the map bought plot 65 and Field 13. Unable to delete buildings on farm to change layout. Deleted Map. Disappointing. If you can not custom your farm after buying the farm whats the point in even playing the map
This is an early alpha. No collisions in barns, some textures look very poor. Fields and farms prices… a joke! No productions. Why you even upload crap like this? Finish the map first then share it if you wish. For now… waste of time.
Why can’t I get rid of buildings that I don’t want and replace them with the ones I want
please turn the buildings into a placeable pack so people could use it on other maps
I would also like the houses to be sellable
great map but lime texters don’t work and all of the fill types are black also why are all the fields ready to harvest in August.
I am very impressed with this map, would love to see the barns and sheds turned in to a placeable. I love the older style barns.