V1.0.5.0
– Added translations for drone hud.
V1.0.4.0
– Fixed a problem when the drone did not respond to pigs
– Added Horse Pests
– Added a feeder for horse pests
– Added Deer Pests
– Added feeder for Deer pests
V1.0.3.0
– New mod settings have been added, you can turn each type of animal on and off, as well as turn on and off the destruction of plants in your fields and fields that do not belong to the player.
– Added pig pests
– Added pig feeder
– Various minor script fixes
V1.0.2.0
– Added its own category for mod buildings, located in the animals tab, then the Pest Animals subtab
– Spawning of animal pests has been completely redesigned to the following scheme.
if the field is < 3 ha: maximum 1 herd per field, only approximately 35% of the number of animals from the settings;
if the field is from 3-10 hectares: maximum 2-3 herds per field, depends on the player’s settings, approximately 65% of the number of animals from the settings;
if the field is > 10 ha: maximum as in the settings.
– Added a drone for patrolling fields against animal pests
– The capacity of the feeders has been reduced
– Added visual display of filling feeders
– Added display of the range of the feeder during installation
– Calculation of food waste in feeders has been transferred to game time.
V1.0.1.0
– Added feeders to distract animals from the fields. (located in the containers category)
– Added new animals. Sheep and Goats.
– Added settings for Sheep and Goats.
– Fixed a problem when animals did not destroy crops, but walked around just like that.
make this for deer of all kinds