Changelog v1.3.0.8
make vehicle select optional #190
Remove invalidateLayout from UIHelper.registerFocusControls #188
check for empty vec group in abstractInit() #194
Changelog v1.3.0.7
o NEW:
– leased vehicle selection dialog
– double progress bars, leased vehicles in active contract display
– details for chaff mission
– fruit name for sow/harvest in contracts list
– enable hard mode
– add getFarmlandDiscount() public API #172
– allow onion harvest #165
– allow missions w/o leasing vehicles
– awareness for FS25_AdditionalContracts (possibly fix #146)
– adjustable small/med/large field size thresholds in userDefined.xml #45
– increase reward/ha for earth fruit types #71
– count non-field jobs for discount #80
– add time left for active contracts on hud #63
– add mission info to leased vehicle name #65
o FIX:
– nil error after sorting contracts list with no active contracts
– leased vehicle selection ignoring selected at startLeasing
– hard mode in MP #156
– mowBaleMission #154
– penalty bug: was applied even for succcessful missions #142
– hud progress bar, clash with FS25_extendedMissionInfo #136
– leasing when BC is off #129
– compatibility supplyTransportMission #126,
– sort menu at 16 x 10 resolution #128
– remove fertilize level on finished harvest missions
– don’t set npc to nil when reading farmlands w/o npcIndex #96
– fix mission vehicles for large fertilizing #91, medium sowing #105
– remove surplus “progress” text from list #92
– fix MP vehicle select for vegetable harvest #94
– remove vehicle warn for supplyTransportMission #98
– repair FS25_Financing #78.
– fix click on settings/controls #76.
v1.3.0.6
add getFarmlandDiscount() public API #172
fix getGroups for late registered mod mission types #174
onions to root crop harvest mission in settings #165
v1.3.0.5
allow onion harvest #165
allow missions w/o leasing vehicles
fix leasing selection ignored #163
update da #166, ru #167, fr #164 translation
v1.3.0.4
fix leased vehicle selection ignoring selected at startLeasing
fix hard mode in MP #156
compatibility FS25_ActiveMissionsTime #137,
fix (possibly) incompatibility with AdditionalContracts #155
adjust mission generation: new switch config.genSingle #159
v1.3.0.3 was an internal test release, and not published (in case you wondered).
Happy New Year to all of you!
V1.3.0.2 – Hotfix Mow & Bale
fix for #153, #154
Ru translation update #132
V1.3.0.1
getGroups(): don’t repeat printing vehicle groups in debug mode
fix penalty bug: was applied even for succcessful missions #142
fix hud progress bar, clash with FS25_extendedMissionInfo #136
awareness for FS25_AdditionalContracts (possibly fix #146)
V1.3
NEW:
double progress bars, leased vehicles in active contract display
details for chaff mission
fruit name for sow/harvest in contracts list
enable hard mode
FIXED:
leasing when BC is off #129
compatibility supplyTransportMission #126,
sort menu at 16 x 10 resolution #128
V1.2.0.4
What’s Changed
Update l10n_cs.xml by @Simba76 in #111
remove fertilize level on finished harvest missions
compatible patch for KommunalServices
details for bale, balewrap missions
farmlandManagerLoadFromXMLFile: don’t set npc to nil when reading farmlands w/o npcIndex #96
adjust backgd box for farmland info.
Allow max 2 wood transport missions
Leased Vehicle Selection: Esc doesn’t start contract #107, #113
userDefined.xml: fix vehicles for large fertilizing #91, medium sowing #105
V1.2.0.2
count non-field jobs for discount #80
adjustable small/med/large field size thresholds (in userDefined.xml) #45
increase reward/ha for earth fruit types #71
remove surplus “progress” text from list #92
fix MP vehicle select for vegetable harvest #94
remove vehicle warn for supplyTransportMission #98
Note: if debug is on (in the savegame settings), an MP server will print all loaded mission vehicle combos to the log. On client, this can be done by console command “bcPrintVehicles”
V1.1.2.1
Fix #87
Update it, ru translation. Thank you @FirenzeIT and @Maestro-Ralf
V1.1.2
repair FS25_Financing #78.
fix click on settings/controls #76.
add time left for active contracts on hud #63
add mission info to leased vehicle name #65
New: leased vehicle selection dialog
This feature was only MP-tested on a Dedi Server with a single client. So please test it with multiple clients in an MP game. When a user starts the vehicle selection dialog by hitting “Borrow Items” on the contracts menu, starting of new contracts should be disabled for other clients, until the user leaves the dialog. “Esc” does not change the original leasing vehicles of the contract, “Return” changes the set to the selected vehicle group. Both Keys do start the contract with leased equipment.
V1.1.1.4
MP fix #47 exclude deadWood, …
MP fix #40 no progress in fieldwork / deposited liters
translation updates: #58 #57 #56 #25 – Thank you!
V1.1.1.3
Some fixes and updates, including
compatibility with FS25_RefreshContracts
fix #38, #47 exclude deadWood, transport, rock contracts
new settings:
— hideMission #44,
— stayNew: toggle if focus should stay on NEW contracts list, when accepting a contract, or (base game) switch to ACTIVE contracts list
— finishField #48
compatibility with my new LimeMission and MowBaleMission mods
V1.1.1.2
fix server save/load #22, #27, #30.
compatible with FS25_additionalGameSettings #31, #33, #35
V1.1.1.1
fix white UI page #19, #24, #29
fix server save/load #22, #27, #30
fix ContractBoost compatibility #28
update Russian translation (by #25)
V1.1.1
fix npc jobs for cancelled mission (#17)
awareness for FS25_LimeMission, FS25_ContractBoost
stay on NEW contracts list after accepting a contract (#14, @Shenanagan72)
only show on hud active contracts with completion > 0
V1.1
Main new feature is the UI settings page, as a new tab besides the GAME SETTINGS tab.

The “Lazy Farmers” and “Higher Difficulty” modes are not yet functional. The settings are only displayed in debug mode.
Also some fixes for MP game sync.
Can’t get the better contract mod to download on my ps5. Any suggestions? It says data isn’t supported by the ps5.
Script mods is not for consoles. Something that i believe modders should write in their description to avoid confusion.
leased vehicle selection ignoring selected at startLeasing, still there. cant select vehicle
When I ad the 1.2.0.2 version on Gportal to my server it shows up as “Unavailable” in the FS25 Server Details. The only version “working” is the old V.1.1.1.4 version, but that version causes game freeze and crashes.
When I try to upload 1.2.0.2 to my nitrado fs25 server, it claims it’s not a fs25 mod?
Having the same issue 🙁
New version–>1.2.8.8
1.2.8.8 – is for FS22 my friend 🙂
For FS25 the newest version so far is 1.2.0.2, once it’s updated we will get it here as soon as possible :).
Set the Better Contracts menu in the menu,The UI is not displayed in its entirety, starting with lazy farmers.
v1.1.1.1 – Still white screen covering UI
Conflickt with FS25_additionalGameSettings
Are they solving this modd-conflict? ..or are they just dodging the problem, by blaming another mod?(It’s not like the majority would chose this mod over the other!)
Is this mod for console as well?