
I created an empty 4-fold map from the standard Europe map.
The map was completely adapted and the paths for all xmls that are needed for mapping are adapted on the map. To start with, I left the following content in the map:
– Dealers for vehicles and animals
– The NPCs
– Destructible objects
– Collectibles
– 1 spline each + parked vehicle, map end markers, the storks,
of every tree type, every size.
– I kept all objects in the i3d, e.g. Trees, street lamps, roads, etc. (If you don’t need them, you can delete them quickly)
– More fruits (rye, spelt, triticale, broad beans, poppy seeds, etc.) Camming Soon
– More ground textures (various paving stones, etc.) Camming Soon
Unfortunately:
– 2 warnings and 1 error in the in-game log 🙁
– 2 warnings and 4 failed to open file errors where there is sdata and you can’t get to it. -> GE log 🙁
If anyone knows how to get rid of them, I’ll fix them as soon as possible via an update. The errors wouldn’t affect the map construction or the game experience.;)
I’ve enlarged the map boundaries and the edge. Should possibly be adjusted to the elevation model.
Tested without any other mods or scripts. If you still find more errors, please let me know. Many thanks Thanks.
Credits:
Der_Franke

when will it be version v1.3 new fruit?