– Create Create by my imagination.
– Semi-vallen map.
– New fruits = linen – rye – triticale – luzerne – clover – millet – spelled – lavender – poppy – buckwheat – lentils – silagemaize
– New pallets = Wine – Trictical_feed (replaces the mineral supplement) – Ham – Steak – Pork – Cow meat – Chicken meat – Mouton meat – Waste (served for greenhouses and create by weary, refinery and vineyards) – Lavender essential oil.
– Farming precision is rules for all crops in fertilization and seeds.
– 98 fields of 0.98ha to 7.21Ah
– 16 forest plots
– Factory = chopped beet – Boucher – Bakery – Cereal – Chips – Canning – Flour – Production of solid liquid fertilizer – Cheese dairy – Laved’s shop – mixer. (RTM and one for pigs) – Oil factorie – Lime production – Refinery – Vineyard (4 factories) – Sawrie (Full factory) – SEED Production – Soup Factory – Tailman – Textile factory.
– Purchantable career to collect stones for the lime factory.
– terrain = Terrain texture Add – Sweeping of the ground modify
– 1 farms
– 1 placed zones
– Wood transport mission, dead wood
– 3 rice fields
For any problem, leaving a comment (because no one is impeccable) I will correct as soon as possible where you will keep up to date.
Changelog: +
V1.1.0.4
NO NEW BACKUP
– addition of 2 placeable hangars
– framing precision adjustment (manure liquid, digestate, manure)
– correction of small shrubs
– correction of the trailer possibility of loading all liquids
❌For any bug encountered, please try without a mod activated to see if the bug does not come from a mod and not from the map, thanks in advance❌
V1.1.0.3
Hello everyone following the farming update (THANKS TO THEM) I had to remove a barrier
– For people who already have a game created on it I invite you to watch the video the mod to search for (fence08)
– For people who are starting to modify nothing.
V1.1.0.2
NO NEW BACKUP
– meat cow 90
– hen 150
– seed production ratio
– clothing production ratio
– addition of 4*4 series 200 with diesel tank
– modification to empty the trailers with the pig mixer
– added the possibility of selling milk
– added possibility of selling the balls at brico depot
– adjustment of the butchery
– bga production ratio
– addition of trailer for grape juice
– addition of herbicide production (fertilizer factory)
❌For any bug encountered, please try without a mod activated to see if the bug does not come from a mod and not from the map, thanks in advance❌
V1.1.0.1
NO NEW BACKUP
– correction of container sale at the sawmill
– lavender factory modification of the ratio
– fixed some trees in forests
– small bug fix
❌For any bug encountered, please try without a mod activated to see if the bug does not come from a mod and not from the map, thanks in advance❌
V1.1.0.0
📕Bonjour file to unzip for an explanation so as not to start from scratch (if you cannot do it do not hesitate to send me a message to deprive it but it is not complicated to do if you follow the steps) 📕
– Adding dynamic storage to the factory (seed, ferti, bakery, cannery)
– Correction of some visual bug
❌For any bug encountered thank you for trying without a model activated to see if the bug does not come from a mod and not from the map thank you in advance ❌
V1.0.2.2
No new backup
– Correction of white/red posts collision (crossing roads)
– Lime and seed factory correction
– Porching trigger correction
– Correction of new fruit Possibility to play with Seasons Disable and Farming Precision Activate
– Visual correction at sheep levels
❌For any bug encountered thank you for trying without a model activated to see if the bug does not come from a mod and not from the map thank you in advance ❌
V1.0.1.2
No new backup
– Correction of the BGA silo
– Correction of plastered area shrubs
– Correction of the pitch for food in pig
– Correction of some error for server
V1.0.1.1
No new backup
– Correction of the PDA
– Addition of bought mixers in placed mod
– Correction of workers for roads
– Correction of shrubs in the placeable area
– Modification of the texture of the farm
– Correction to give food for pig for small trailers
V1.0.1.0
New backup
(Sorry for this disturbance, but it is better now than in a few days where you will have advanced well, it will no longer have to have an update with obligation to start from scratch except in cases of necessity.)
– Correction of fog.
– Addition of a farm storage silo for Seed, fertilizer, liquid, lime and herbicide.
– Correction of some small errors.
– Watch out for the people who use (Farming Precision and the deactivating seasons) it no longer works for new culture because there has to have a farming update.
V1.0.0.2
New backup for people who use Farming Precision and Seasons at the same time Disable
– Addition keeps lenses
– Adding recipe with linen in textile factory
– Addition recipe with buckwheat
– Possibility of buying the trictical feed in the wholesaler
– Addition of foliage in the Construction category
– Correction of the unloading point at the cereal factory
– Correction of the new fruit that does not arrive maturity with the precision farming and deactivate seasons
V1.0.0.1
– Correction of the trictical_feed for the trailer mixers
– Possibility of selling the trictical_feed
– so as not to leave for zero for the price of the trictical_feed =
– Step 1 Create a new backup (example savegame3)
– Step 2 Go to your backup or Mod same path (documents \ My Games \ FarmingSimulator2025)
– Step 3 Open Savegame3 Copy the file (Economy)
– Step 4 Open the backup file for your game and paste the Economy file
– Step 5 Good game to you and have fun.