Mountain Hill 2025 V3.0.1.1

Mountain Hill 2025 v1.04

Welcome to Mountain Hill 2025
Attention, country folk! Things are getting hilly!
We’re playing on the legendary Mountain Hill map from the absolute off-road gods: the MMT – Mod & Mapping Team!
It’s not just a straight line here – you’ll need: strong nerves, good brakes, and a tractor that doesn’t immediately retire on a 12% incline.
Fields? Sure!
Animals? Hey there!
Forest? More trees than excuses for why I tipped over the trailer again!
Mountain Hill isn’t for flatland farmers – here, people plow, slide, curse, and celebrate.
(And yes, the tractor REALLY came down the hill voluntarily. More or less.)
So: sit back, watch, laugh along – or help out if I’ve once again found myself wedged between a tree and an excavator.

Here are a few key facts about the map:
Decoration depends on the time of day, weather conditions, and season.
Umbrellas, laundry, and pool water are gone in winter.
You’ll see for yourself what else is available.
You can’t use anything that doesn’t belong to you (pastures, livestock farm, contractors, etc.)

ADDITIONAL CROPS:
Rye, triticale, spelt, onions, carrots, poppy seeds, tobacco, hemp, lavender, alfalfa, clover, and hops (hops can be purchased in the shop where wine is sold).
Two harvesters for tobacco, hemp, and lavender are integrated into the map and can be found in the shop’s own category.
Trailers for molasses and biogas are integrated into the map and can be found in the shop’s own category.
The Holmer Pack is integrated into the map and can be found in the shop’s own category.
Everything you need for hops is also available in the shop.

ADDITIONAL PRODUCTION GOODS:
Cucumbers in greenhouses, hay pellets, straw pellets, wood pellets, molasses, bran, compost, seeds, cigars, cigarettes, lime, mineral fertilizers, liquid fertilizers, hemp oil, soybean oil, corn oil, paper, vegetable cans, empty pallets, beer, and more….
The map is completely auto-driven.
Main roads, secondary roads, farm roads, forests, retail outlets, production facilities, and farms

Requires:
Auto Open – Intelligent Gate Control
Switchable Bale Wrappers For Balers

Changelog: +

Credits:

Farmer Marco
MMT Team

4/5 - (19 votes)

Download mod

File File size
zip FS25_MMT_MountainHill2025_V3 1 GB

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16 Comments
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Gixdaddy

I’m unable to get the Autodrive to work, would anyone have an xml for it by chance or to please suggest what i may be doing wrong?

CrazyDave66

lots of mising store items; also how many farmyards as only found 3 🙁

Vesperin

Hi, why does it take about 5 minutes for the game to load when I start it? Thanks for the answer.

Army1

I have no issues loading map under 1min. This is on my mid tier laptop… Must be an issue with your system. 1tb ssd, 4060 gpu and 8core ryzen 7 cpu.

CrazyDave66

delete you caches

soryt

update update….and again ghost town

aut game

дорогой разроботчик сделайте карту чтобы можно было играть в кооперативе а то ко мне никто не может присоедениться

MIke

You can’t connect fields, the worker doesn’t work on some fields like number 71, it’s a pity there’s no pedestrian traffic, I don’t know if it’s possible to increase the traffic intensity because it looks sad on the map

Mike

What mower is needed t cut alfalfa?

LazyRFarms

I have to agree with a post earlier about the Steering Assist and AI Workers not having the ability to work many fields. They are showing up as vine fields. However, crops are planted. Really hope you do an update and fix this. It is fun to play.

KB620

doesn’t appear to work in multiplayer

matteoBorghi

La Mappa non funziona e appena acquisti un campo ti fa uscire dal gioco secondo me è baggata la mappa

S.Rabbit

It was a ghost town with no one walking around the streets, unfortunately.

Kleiner712

Liking the map! But some fields when going to do a contract won’t let AI or GPS work as it say grape and olive fields not supported. But it will be Wheat that is on the field.

soryt

yep true … pole 71 and not working pedestrian spline

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