New Frontier V1.0.1

New Frontier v1.05

Welcome to New Frontier, an open landscape, yours to develop, shape and form.
The map contains a farmers market and a sawmill. All other productions and sellpoints must be built by the player.

The landscape is open with rolling hills, perfect for arable farming and animal husbandry.
Some small forests are scattered around the map.

Number of purchasable fields: 5
Average acre size: 0,6 ha
Number of purchasable forestry land: 16
Water retrieval sources: Build your own tank

Changelog:

Changelog: 1.0.1.0
– Added animal dealer
– Added warehouse
– Added two new variants of the map, both with 69 farmlands total (5 fields + 64 farmlands)
– One of the new maps is more focused on forestry gameplay.
– Reduced overall cost of farmlands and randomized the price for each farmland.
– When starting a new game as New Farmer, you will have a home to go sleep in by default.
– Changed the starting farmlands to make it more friendly for new players.
– Fixed an issue with deadwood missions being too close to the map edge.

Changelog: 1.0.0.1
– Fixed issue with swaths not dropping the correct material
– Added missions
– Added fuel point
– Fixed missing material descriptions

Credits:

OlaHaldor

4.6/5 - (11 votes)

Download mod

File File size
zip FS25_NewFrontier 314 MB

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SirAser

The former sell/repair-point in front of the vehicle-shop, is gone missing after the latest update???(updated the map, and then the repair-point/-tricker was gone, at next logon – The former ‘yellow square’ on the asfalt(in front of the repair-shop) is also gone now??

STiKLi

Is there a way to remove the lights around the preplaced sawmill? I tried ingame and in giants editor too but I can’t remove them. Also in Giants Editor there are no lights around the sawmill. Thanks.

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