Polesine V Beta 3

Polesine

Flat region of northern Italy with small to medium sized fields. It will be difficult to drive large cars between narrow roads, bridges, ditches and fog.

– Realistic crop calendar (Cotton and sugarcane are not grown in the game)
– Changed textures of silage, quicklime, plowed land, fertilized and worked with solid and liquid manure.
– 255 properties
– BGA
– Small farm where you will start your game.
– A large intensive poultry farm with 2 factories for the animals and 2 factories that produce manure by inserting straw
– A large pig farm with a feed mixing system positioned
– A large cattle farm (The house is located between farmland 235 and 236)
– Various sales points
– Many of the productions from the base game
– Alfalfa texture instead of grass in fields
– A new type of vine row is in the shop with metal poles.
– New type of paddy field in the shop with a pipe from which water comes out, I suggest lowering the paddy field during the positioning phase with the keys suggested by the menu to avoid having the flying pipe.
– 1 brick and 1 modern shed in the shop.
– Farmland #1 is the area surrounding the river and main roads, buy it for $0 to cut the grass on the roadside. (farmland number is near farmland 146)
– If you want to play with farmland 120, a sort of gravel pit (top left) I suggest using the “Additional Filltypes” mod by w33zl on the modhub and placing the buying and selling stations included in the mod

Changelog: +

Credits:

MIrkomod

4.7/5 - (14 votes)

Download mod

File File size
zip FS25_Polesine 731 MB

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Mitza

Salve, ti faccio i miei complimenti molto bella la mappa. Una domanda ma le farm dove sono situate? Ho girato tutta la mappa ma non li ho viste. Per il resto un gran bel lavoro, mi piace che hai messo i punti vendita in vari punti su la mappa anche la zona industriale e bella

Last edited 10 months ago by Mitza
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