
Vehicle specialization for processing material inputs and outputs.
V1.3.6
Fixed issues with InteractiveControl integration and multiplayer (fad199a)
Ref. issue #2
V1.3.5
displayNodeOffsetY attribute now properly offsets Y position in world space (4c2eefb)
V1.3.4
Added “thresholdCondition” attribute for FillUnitExtension specialization (84cb46b)
Replaces the “thresholdIsGreater” attribute (still supported).
V1.3.3
Added litersPerSecondText for setting custom text in GUI (18ac6c9)
V1.3.2
Fixed issue with discharging to ground generating too much material (45dc447)
V1.3.1
Added attributes to fill level object changes in FillUnitExtension specialization (b24784f)
V1.3
Removed fillLevelObjectChanges and fillLevelSound from DischargeNode (e2e0348)
Added FillUnitExtension specialization (343baae)
fillLevelSound and fillLevelObjectChanges are now available in a separate specialization
Credits:
scfmod
Download mod
| File | File size |
|---|---|
FS25_0_MaterialProcessor
|
135 KB |

im getting an error when uploading to gportal server. it says that the modDesc.xml is missing but it is in the file.