
Potato Production Pack (Converted from LS22)
This modpack brings a complete potato processing chain from the LS22 to Farming Simulator 25. All buildings and objects have been carefully converted, adapted and optimized. Perfect for growing, storing, sorting and bottling potatoes – all in a realistic and functional style.
Potato box – €100
A simple wooden box for storing and transporting small quantities of potatoes. Ideal for entry-level or smaller businesses.
Empty pallets – €70 (10l)
These pallets serve as the basic material for packaging and filling potato products within the pack.
Large bags – €1500 (2000l)
Big bags used for collecting and filling the potatoes. Perfect for sales or warehouse transport.
Fertilizer storage – €20,500 (30,000l)
A spacious warehouse for different types of fertilizer. Provides enough capacity to power operations for extended periods of time.
Vehicle workshop – €23,000
A practical workshop for maintaining and repairing your vehicles directly on the farm.
Potato storage expansion – €350,000
Large storage building for professional storage of large quantities of potatoes. Ideal for larger potato farms.
Potato storage and sorter – €455,000
Combination of warehouse and sorting station. Automatically sorts harvested potatoes according to quality and stores them.
Potato sorter – €103,400
This machine sorts fresh potatoes according to size and quality. Ideal for the next processing step.
Potato sorter with filler – €275,000
Extended version with integrated filling system. Sorts potatoes and packs them directly into bags or pallets.
New potato sorters – €450,000
Modernized sorting system with revised technology and faster processing.
BGA99kW – €435,000
A small but effective biogas plant with 99kW output. Ideal for generating energy from excess biomass, e.g. B. potato waste.
Info: The empty pallets and big bags are intended exclusively for the filling and packaging system in this pack. All other objects are self-explanatory and can be used directly in the game.
Note: This mod was converted from Farming Simulator22 and completely adapted to the technology of the LS25.
Please also remember that this is my first project and I am still a beginner. If you find any errors, please understand and write a comment and I will fix it
Credits:
Mythix
Dazed





Mod throws a lot of errors and with no visible triggers, those of us who are new to FS- have no idea how to use it. I asked a couple of the bigger youtube guys to make a video of it since they had it in 22 and both said it doesn’t work properly so a video is pointless. IDK…Looks cool but it’s kinda useless in its current state.
Patch notes for FS25_SeedPotatoFarmBuildings
—
Bug: Game crash during physics simulation
Root cause: modDesc.xml declares custom placeable and vehicle types with explicit filename= paths pointing to base game Lua scripts
($data/scripts/placeables/Placeable.lua and $data/scripts/vehicles/Vehicle.lua). These paths are no longer valid in FS25 — the engine
resolves base classes internally. As a result, the types load without their script logic, spawning physics objects with uninitialized
collision shapes, which causes a SIGBUS crash in Bullet Physics (btConvexShape::localGetSupportVertexWithoutMarginNonVirtual) during
fetchResults().
Fix: Remove the filename= attribute from both type declarations in modDesc.xml.
Change:
<type name=“sortingshed” parent=“simplePlaceable” className=“Placeable”
filename=“$data/scripts/placeables/Placeable.lua”>
<type name=“dischargeable_pallet” className=“Vehicle”
filename=“$data/scripts/vehicles/Vehicle.lua”>
To:
<type name=“sortingshed” parent=“simplePlaceable” className=“Placeable”>
<type name=“dischargeable_pallet” className=“Vehicle”>
—
Bug: Error on map load — missing file
modDesc.xml registers Pallets/Empty/multiPurchasePotatoBoxReusable.xml as a store item, but the file does not exist in the archive. This
causes a non-fatal load error but may break pallet purchasing.
Fix: Create Pallets/Empty/multiPurchasePotatoBoxReusable.xml — it can be a copy of the existing multiPurchasePotatoBox.xml in the same
folder.
the mod is good just needs a spawn place manuer and bigger capacity for all of the input and output
NewSortingShed funktioniert nicht die kisten zu leeren