FS25 Juotca Big Fields 16X – Update v1.4.0 🌾
Changelog – Bugs & Fixes
1. Fixed Lavender Script Error
Resolved the issue:
Script error in getMaterial: Error (script): Entity ‘LOADING’ for ‘object’ has invalid type in method ‘getMaterial’.
LUA call stack:
=[C]:-1 getMaterial
=dataS/scripts/fillTypes/FillTypeDesc.lua:203 particleShapeI3DFileLoaded
=dataS/scripts/i3d/I3DManager.lua:138 loadSharedI3DFileAsyncFinished
Lavender effects now work smoothly without errors.
2. Crop Adjustments
Peanut and Onion have been removed to keep custom crops at 12.
-This prevents the “distance texture maximum limit of 255 exceeded” error and ensures better performance on large maps.
3. FillTypes Fixes
Fixed missing fill type names some fruit types and products.
📢 Juotca Big Fields 16X – Update v1.3.0
New updates!
1. Added soil map for precision farming.
2. Added crop customs crops[14 new crops] to crop sensor, nitrogen requirement, seed rates and npc trimelines
3. Added infoLayer_indoorMask for snowing during winter.
4. Expanded multilanguage support to the base base game crops, filltypes and additional filltypes and fruit types.
5. Added Spanish language support.
6. Added alfalfa windrow, molasses animal food
7. Poppy now harvested by grain header: Adapt the grain header to poppy and hemp harvesting with effects.
Increase the working speed of FS25_rrXL9 to 25 km/hr
Fixed Errors
1. Fixed: 2025-08-02 21:17:04.328 Warning (C:/Users/Juotca/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap4X/vehicles/headers/FS25_headerC16F.xml): Invalid vector 3 for ‘vehicle.designConfigurations.designConfiguration(2).objectChange(1)#translationActive’.
2025-08-02 21:19:17.787 Error: Could not find motion path effect for settings (Class: ‘CutterMotionPathEffect’, numRows: 20, rowLength: 38, fruitType ‘POPPY’, growthState ‘5’, fillType ‘POPPY’)
2. Density map type errors for custom crops and other bugs.
📢 Juotca Big Fields 16X – Update v1.2.0
🆕 Changelog:
1. Bugs and Errors Fixed
Fixed the following errors:
a. Error: Index not found: 0|1|2|1 in effects/chopperEffects.xml
b. Warning: Density map height type channels [0-6] are overlapping with the density map height channels [6-11]. This will lead to unexpected results.
c. Warning: Texture array layer ‘C:/Users/Juotca/Documents/My Games/FarmingSimulator2025
d. Error related to effects while harvesting additional fruits
e. Error: meadow
Known Errors-Not fixed
a. From Giant: Error: data/objects/bigBag/chickenFood/multiPurchaseBigBag_chickenFood.xml. Error=XML_ERROR_PARSING_TEXT ErrorID=8 (0x8) Line number=86
b. Error (script): Entity ‘LOADING’ for ‘object’ has invalid type in method ‘getMaterial’.
2025-07-16 22:59:11.666 Script error in getMaterial: Error (script): Entity ‘LOADING’ for ‘object’ has invalid type in method ‘getMaterial’.
c. Error: Failed to load distance texture ‘C:/Users/Juotca/Documents/My Games/FarmingSimulator2025/mods/FS25_JuotcaFlatMap4X/data/fillPlanes/distance/manureDistance_diffuse.png’.
2. Added Vehicles-configuration selection
a. Combines: CR11, Lexion 8900, X9, Tiger 6S Multifruit;
-New configs: folding, capacity, motor
-Instant straw discharge
-Faster unloading
b. Cultivators: SuperChisel
-Width options
-Max working Speed: 25 km/h
c. Headers: C16F, HD50F, FD250, RR XL9 (incl. Multifruit), Direct Disc 500
-Width options
-Max working Speed: 25 km/h
d. Planters: Maestro 2450SV, Planter 4900, PRJ8D
-Width, seed & fertilizer configs
-Max working Speed: 25 km/h
e. Seeders: Citan 1500C, T-Force Plus 950
-Width, seed & fertilizer configs
-Max working Speed: 25 km/h
f. Sprayers: Condor Endurance II, UX 5201 Super
-Capacity options
-Max working Speed: 25 km/h
g. Spreaders: K105, PFW 1800, US 235, ZG-TS 10001
-Capacity options
-Max working Speed: 25 km/h
h. Tractors: Vario 1000, Xerion 12
-Motor configs
i. Trailers: Prestige Super B, MKS32, FS25 Triple Hopper, etc.
-Capacity options
-Faster unloading
j. Plough: PW 100 12
-Speed: 25 km/h
📢 Juotca Big Fields 16X – Update v1.1.0
🆕 Changelog:
✅ New Crops Added:
• Clover • Lentils • Lavender • Spelt • Triticale
• Chickpeas • Onion • Peanut • Tobacco • Poppy
📦 New Product and Feature:
• Added snow mask
🌍 Language Support Expanded:
• Added support for following languages:
* German * Italian * Romanian
* French * Portuguese * Russian
• Applies to the:
* Name of the new fruit types:
– Clover – Lentils – Lavender – Spelt – Triticale
– Chickpeas – Onion – Peanut – Tobacco – Poppy
* Name of the pallets:
– Grain Mill Pallets – Oil Mill Pallets – Sugar Mill Pallets – Bakery Pallets
– Dairy Pallets – Distillery Pallets – Brewery Pallets – Butchery Pallets
🐞 Bugs and Fixes:
• Motion Path Effect errors while harvesting new crops fixed.
• Huds fill missing errors for some filltypes fixed.
• Other bugs fixed.
Can you please add corn and wheat those are the two main crops i do and its not available on your map but i love the map itself and woul like to keep using it
It would be nice to have stones on the fields. Certainly it would help with production of the lime. Can you switch it on please ?
It keeps closing on me. I disabled every mod and still crash. any ideas?
it keeps crashing my game
did you disable the stones on the fields ? After i plow dont have stones to pickup !!!
after 4 days of playing without issues, other than AI players that is, When ever i harvest a field. it shows it cutting and you see it going into the harvester but nothing is collected. the harvester stays empty.
ai workers still do nothing please fix really want to play this map this is the updated version still dont work love the map have all the other versions they do great
For some reason, the AI doesn’t work properly on large fields in Farming Simulator 25. The only way I can get it to work is by reducing the field size — but that defeats the purpose of having big fields. I’m still trying to figure out how to actually force the AI to work correctly on large fields. Thank you.
Course play and Auto drive sort that issue out.
Construction mode is glitched , Will show pixelated box.
the biggest field and a few others dont show AI lanes just says not detected and when you hire worker he engages but just sits there .im hoping you can get this fixed been looking forward to playing this map. i have all three maps only having issues with this one . any suggestions on what may be causing this?
love the fields but no al worker lanes under the fields can you fix it i love this map im on the first one now it works very good exept for ai baling
Is there a sell point, or factory for Barolo wine that is produced at the Distillery? I can not find one.
arrive à 100 % et dit compiler des shaders et ne termine pas
AI nor CoursePlay can recognize the fields. Something is wrong in their definitions…. only seen this on fields larger than 1k acres.
sorry forgot the logs for proof:
2025-03-04 13:23 2598.801 [courses 63] [INFO] FieldBoundaryDetector: Detecting field boundary at 317.4 3948.9 using the Giants function
2025-03-04 13:27 2878.178 [courses 98] [INFO] FieldBoundaryDetector: Field boundary detection failed after 5535 updates and no custom field found at 317.4 3948.9
25 changed the size fields that ai will work.we the player have to reduce the acres by adding boundaries.i did and the map and ai work fine.
gets to 100 percent and says compiling shaders and doesnt finish
Even without placeables? I am sorry about that.
i had to add ram.went from 16 to 64.16x is good now,64x is slow even with 64gb.