
This FS25 modification adds a mod and cheat menu with a huge range of functionality. Dozens of features are available.
– Balance adjustment (increase/decrease your money);
– Currency switching with automatic conversion (50+ options) and the ability to manually edit exchange rates;
– Ability to place markers on the map and teleport to them;
– Spawn menu allowing you to spawn vehicles, tools, bales, pallets, and more;
– Configuration menu with the ability to modify various vehicle components;
– Weather, seasons, and temperature control;
– Ability to modify vehicle parameters (increase/decrease power, top speed, weight, and other stats);
– Player movement tweaks (run speed and jump height);
– Perfect field conditions;
– Instant planting, cultivating, and fertilizing;
– Enable/disable traffic and pedestrians;
– Super strength mode (lift any object manually);
– Enable/disable HUD;
– Tree spawning;
– Increased chainsaw speed;
– Perfect market conditions;
– Ability to increase crop value (sell at maximum prices);
– Fly mode and No-Clip mode;
– And dozens of other features.
To open the menu, press Alt + M. Mod is still in early BETA.
Version 2.0.0.0 (29.05.2026):
New tools and managers:
Command Palette – type anything to instantly search and run any action in the whole mod (mouse + keyboard).
Profiles – built-in Sandbox / All Cheats Off, plus save your own cheat sets. Cross-save, one-click apply.
Fleet Manager – browse all your vehicles: repair, clean, wash, set damage %, fill/empty fuel (one or ALL), summon to you, and Hide/Restore a vehicle off-map without selling it.
Farm Dashboard – one screen: balance, loan, productions, livestock, fleet, fields, contracts and active cheats.
Contracts Manager – pick any active contract and complete or cancel it (or all of them at once).
Fields Manager – browse every field on the map (size / owner / location) and teleport to it.
Buildings – move, rotate, sell at full price, bulldoze for free, or auto-complete construction of any placeable you own.
Freight – bale and pallet bulk tools plus a per-item picker (find / teleport / remove a specific bale or pallet).
Vehicles:
No Fuel Usage – fully stops fuel/energy consumption for the vehicle you’re driving (not just a bigger tank).
No Wear and Damage – disables the whole wear and damage system.
Vehicle State Snapshots – save a vehicle’s condition (damage, dirt, fuel/fill levels) to 3 slots and restore it in one click.
Engine damage and fuel handled through the game’s own systems.
Customization and UX:
Global settings file – your theme, colors and preferences now survive both save changes AND a full mod reinstall.
RGB Theme Editor – build your own menu color theme (accent / background / pane / outline). WIP.
Menu Scale – size the whole menu to taste (x0.70 to x1.30).
Sub-tabs – long categories (Current Vehicle, Field, Buildings, Freight) are now split into clean tabs.
Hide what you don’t use – hide entire categories OR individual items; bring them all back any time.
Quick HUD Bar – pin your favorite toggles to an always-on overlay.
Under the hood (already available, but not visible):
Mod-integration framework: auto-detects installed 3rd-party mods and only then shows their actions.
Performance: owned-object scans are cached for smoother menus on big farms.
Clean release log (all diagnostics behind an opt-in Debug Logging toggle).
New content localized for all 27 languages.
Version 1.9.0.0:
Added the ability to remove trees, branches, logs, and stumps within a selected radius;
Added production management tools: fill all required ingredients, sell products at high prices, adjust production cycles, and more;
Added pasture management. You can increase pasture capacity, set animal care to 100%, fill all storages, and use many other useful options;
Improved menu navigation for a smoother and more convenient experience;
Added various other improvements and refinements.
Version 1.8.0.0:
Added the ability to choose the menu color (System category);
Added Paint, Terraform & Paint Anywhere (World category).
V1.7.0.0
– Added the ability to change the capacity of the body, fuel tank, and other capacities for vehicles, trailers, and tools. If you are inside a tractor, you will only be able to change the fuel tank capacity. In a harvester, you will be able to change the fuel tank capacity, grain tank capacity, and loading speed. If a trailer or other tools are attached to a tractor or other vehicle, you will also be able to change their capacity/unloading speed. All new options are located in the Current Vehicle and Current Tool categories.
– Added text color selection for the menu in the System category.
– Power, maximum speed, and other settings are now saved after exiting the game. After entering the game, it may take some time for the vehicles to load and for the settings to be applied again.
V1.6.0.0:
Added a simple Photo Mode, which can be enabled in the “System” category. In Photo Mode, you can:
– Move around in free camera mode, with Flight Mode and NoClip enabled by default
– Change the weather, season, and time of day
– HUD is automatically hidden
– Time is stopped
– Enable/disable traffic
– Enable/disable the player model
– Zoom the camera in/out with the mouse wheel
– Change brightness
Important! There is one bug: the character moves in place when pressing W/S/A/D, but does not actually move, only plays the movement animation. That is why the option to hide the player model was added. Photo Mode was added by request and will be improved further in future updates.
V1.5.0.0
A large update with lots of new options and fixes:
– Added the ability to spawn piles of bulk materials in front of the player;
– Since the Mod Menu now has too many features, a Favorites function has been added. You can add different actions from the mod menu to Favorites and access them directly from the very top menu, in the Favorites category. Press F to add an action to Favorites. The hotkey can be changed in the System category;
– The menu can now be controlled not only with hotkeys, but also with the mouse;
– Added a search system. You can find any function through search. To do this, select Search in the new System category, enter your query, and the Search Results category with all found results will appear in the menu;
– Added the ability to dirty, wash, wear out, remove wear, and restore vehicles;
– Added the ability to duplicate the current vehicle and separately duplicate tools attached to this vehicle;
– Added the ability to delete/sell the current vehicle directly from the menu;
– New menu category – Active Cheats. It displays all active cheats with a permanent effect, such as Invisible Player, NoClip, and so on. You can see the full list of activated cheats and deactivate them one by one, or reset everything using the new reset button. The category appears if you have any permanent active cheats. In addition, if a category contains an activated cheat, it will now be highlighted in red;
– Added the Recent Actions category, which displays information about the most recently applied cheats, acting as a quick access menu;
– Undo Last Action option. Reverts the last action if that action can be undone;
– Many categories have been merged to make the menu clearer and easier to use;
– Added several interactions related to AI helpers: teleport to a helper, disable all helpers, and free helpers;
– You can now select a specific field and edit it, such as changing its state, removing stones, and more. In addition, you can instantly make all fields yours, sell all fields so they no longer belong to the player, buy a specific field for free by number, sell a field, set the field fertilization level, and more. Added by request, thanks for the great idea;
– Added the ability to remove trees and stumps within a certain radius;
– The menu position is now saved. For example, if you close the menu while in the Forestry category, it will still open in the same category the next time;
– Menu changes are now saved. For example, if you enable Flight Mode, save the game and exit, then load the save again, you will still be in Flight Mode;
– Fixed a bug where the reverse max speed settings did not work;
– Fixed a bug with skipping days. It now skips days specifically, not months, and everything should function correctly;
– Fixed a bug with the Prevent Vehicle Flip option. It should now work correctly on most vehicles;
– Significantly improved translation quality for all languages. The original mod is in English;
– Updated the ModDesc version, made all required changes according to the official ModHub standards, and passed the TestRunner check.
V1.3.0.0
– Added the ability to change tool parameters (cultivator, etc.). The tool must be attached to the vehicle you are currently in. You can change: working width, working speed, required power.
– Added the ability to change the date and time of day (not only basic presets, but any time);
– Fixed a bug with restoring the default engine power values;
– Fixed a bug that caused the “Invisible Player” function not to work.
V1.2.0.2
– Another hotfix that should fix the 57% loading freez bug. User-side testing showed good results, and the bug was fixed. Huge thanks to all users who took part in testing!
V1.2.0.1
– Fixed (tested in several custom maps) a critical bug that caused the game to freeze while loading the map. On some maps with custom NPCs, the bug may still occur, but the issue should now be fully resolved. Please provide detailed information if the bug happens again: map name, game version, and so on.
Version 1.2.0.0:
– Added the ability to teleport to NPCs on the map;
– Added the ability to fast-forward time (1 day, 3 days, 1 week, a month, and even a year);
– Finally fixed localization for the base FS25 languages and tested it — everything works. Important note: due to obvious reasons, the translation is automatic, so there may be errors. Please be understanding;
– Updated the mod preview.
Version 1.1.0.0 Hotfix:
Added localization for all base FS25 languages;
Fixed multiplayer compatibility (the mod should now work in multiplayer only on the host side and for players with master/admin rights. The mod has not yet been fully tested in multiplayer; future updates will focus on testing, improving multiplayer stability, and adding new features);
Fixed menu navigation (in some cases, the menu did not scroll down visually even though additional interactions and functions were available below).
Version 1.1.0.0:
– The menu has been completely redesigned and is now a full-featured HUD in the FS25 style;
– Added the ability to create a custom currency.
Credits:
Modslab
Download mod
| File | File size |
|---|---|
FS25_EnhancedCheatMenu
|
820 KB |






add a way to give people admin to it so when me and my friend are playing in a multi server he can use it too because when he presses the binds it says he needs to be a admin or somethng
plz bro
hey there keep the good work up thats first
second when i add the mod to the server it stop loading the server compleet maybe you can check it out